Champion Concept - Schultz, the Hammer of Repentance

Edwynn·11/29/2014, 10:43:57 PM·2 votes·280 views

Schültz, the Hammer of Repentance

(Passive) Sacrifice Upon death, Schültz' spirit is sacrificed to restore the HP and MP of his allies in an AOE around him. The higher Schultz' Health and Mana, the more Health and Mana is restored.

(Q) Glyph of Repulsion Ally Cast: Removes all debuffs and pushes enemies in an AOE around the target away. Enemy/Ground cast: Sucks in all enemy units in an AOE around the selected area or enemy and deals damage. Damage: 80/100/140/190/215 (+35% AP)

(W) Glyph of Paralysis

Slows target enemy for 3 seconds. After 3 seconds, the target is stunned for 1.5 seconds and dealt damage. Damage: 30/55/80/120/175 (+65% AP)

(E) Revenge of Light

Buffs target ally with a defensive rune. Enemies that attack them have a 40% chance to take magic damage and have their Magic Resist reduced. MR reduction stacks up to 2 times. Damage: 20/40/50/100/180 (+60% AP) MR Reduction: 10/15/20/25/40

**[R] Apocalypse **

Creates a large pentacle in an AOE which damages enemies and heals allies while Schültz channels. After he finishes channeling or he is interrupted, the pentacle implodes, dealing further to enemies inside based on how much damage they took. Max channel time 5/7/10 seconds. Damage/Heal per second: 15/25/35 (+10% AP) Minimum implosion damage: 100/150/200 Maximum implosion damage: 300/500/1000

Tell me what you think.

0 Comments