Resura, The Swampstress
Decided to do a little rework of a really old champion concept I've made in the past. The link to the old one can be found here: http://forums.na.leagueoflegends.com/board/showthread.php?t=3444174&
Resura is a utility type jungler or support and can even be viable in the top lane. Her play style revolves around controlling the terrain and area around her. Like the swamp she calls home, Resura can easily wear down enemies that stay in her domain for too long. Resura makes up for her lack of burst with great utility, mobility and aoe. She has no trouble at all traversing through the jungle and can take care of its denizens with the help of her frog companion.
Stats: Health: 345 (+90 ) Health Regen: 8.5 (+.65) Mana: 300 (+50 ) Mana Regen: 7.5 (+.35) Range: Melee 180 Attack Damage: 52 (+3 ) Attack Speed: 0.632 (+3.2%) Armor: 15 (+4) Magic Resist: 30 (+0) Movement Speed: 340 (+0)
~Abilities
Unique Attacking Mechanic: Resura, in a sense, has two forms of basic attacks. She attacks regularly with her staff (melee) and with her frog companion, Cridge (ranged). Cridge (who has 600 range) will jump at anyone within Resura's basic range (180) as well as any enemy that is outside of her range (up to 500 from Resura). Cridge will always return to following Resura whenever he out of her range or out of combat. Cridge's attacks are basically auto attacks that cannot critically strike, but they still apply on-hit affects. Cridge can only attack the same enemy once every 3 seconds and cannot attack turrets or inhibitors. Resura will attack with Cridge first (if possible) before she starts using her staff to attack.
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Passive: Toxic: Whenever Cridge attacks an enemy he applies a lethal poison for 2 seconds that deals 1% (+ 0.5% bonus AP) of the target's current health as magic damage every second. If Resura attacks an enemy afflicted by Toxic with her staff, she will deal (10% AP) bonus magic damage to her target. Reapplying Toxic on a poisoned enemy will refresh the poison. (Max 100 damage to monsters per second)
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Q: Marshlands: Resura creates a swampland for 5 seconds, causing enemies on the location to take magic damage every second. Enemies on the swamp are also slowed and take double damage from Toxic.
Magic Damage per second: 25/30/35/40/45 (+10% AP) Slow: 10/15/20/25/30%.
Cast Range: 800 Area Radius: 200 Cost: 75 mana Cooldown: 15/14/13/12/11 seconds
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W: Swamp Symphony: Resura tosses Cridge to a target location. Cridge applies Toxic to all nearby enemies upon landing. Shortly after landing, Cridge will start croaking for 3 seconds, emitting sound waves that taunt enemy champions and monsters into attacking Cridge. Enemies who hit Cridge receive Toxic poison. Cridge cannot take damage or die. Also, he cannot attack enemies while croaking.
Taunt duration: 1/1.25/1.5/1.75/2 seconds
Cast Range: 925 Area Radius: 140 Cost: 70/75/80/85/90 mana Cooldown: 12 seconds
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E: Woodland Wayfarer: Resura can instantly teleport to a nearby bush and maintain the invisibility for 1 second after leaving it. Attacking will break the stealth.
Passive: Increased attack speed while in bushes, the buff lasts for 2 seconds after leaving the bush.
Bonus Attack Speed: 10/20/30/40/50%
Cast Range: 625 Cost: 60 mana Cooldown: 16/14/12/10/8 seconds
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R: Polliwog Cannon: Cridge grows in size and acts as a cannon, rooting himself to wherever he is at the time of cast for 6 seconds. During this time, this ability can be reactivated 3 times to make Cridge shoot out venomous slime balls at target locations within his range. Enemies hit by the slime will take damage and lose resistances over time for 3 seconds. The slime also applies Toxic. If Resura is hit by the slime, she becomes covered in a poisonous film for 5 seconds. This film will apply Toxic to enemies that attack her. Getting hit by multiple slime balls will refresh the poisons.
Magic Damage per second: 30/50/70 (+25% AP) Armor and Magic Resistance Reduction per second: 5/8/12
Cast Range (from Cridge's location): 850 Area Radius: 160 Cost: 100 mana Cooldown: 85/70/55 seconds
Lore: WIP Background: Native to the Voodoo lands, Grey Order descendant. Has a life changing event in the Kumungu Jungles whilst collecting rare herbs and poisons for her mother.
Appearance: I made a quick sketch of what she could possible look like. Dressed in mossy cloths and woods. The frog is mainly black with a markings on his back that resembles a skull. I'll post a cleaner, more detailed pictures of her in the future.
Feedback is much appreciated, let me know what you think down below :)
Here's another champion concept I made that i should probably update :P http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/XqkP4nPm-macabre-the-demented