[Champion Concept] - Lesidi the Spirit Weaver
http://i.imgur.com/vMmgDpK.jpg
she is a counter jungle type mage that collects Spirits (Like Thresh) and turns them into Hunters that follow her, granting different types of utility.
this is a complete re due of a champion i built a long time ago since my perspective has changed on her. heres the older one: http://boards.na.leagueoflegends.com/en/c/fancreations/dF2JeT7M-lesedi-the-spirit-wielder
Role: Jungler Primary: Mage Secondary: Support **personality: **a Righteous leader, serious (all the time), and unforgiving
Base states: Health – 590 (+90 per lvl) Mana – 295 (+40 per lvl) Attack Damage – 53 (+3 per lvl) Attack Speed - 0.625 (2.25% per lvl) Movement Speed – 345 Health Regen – 7.5 (+0.85 per lvl) **Mana Regen **– 6 (+0.8 per lvl) Armor – 26 (+3.6 per lvl) Magic Resist – 32 (+1.25 per lvl) Attack Range – 175
Abilitys: Note - if you don't understand the ratios 0.1 = 10%
Passive: Weavers Calling - Killing an enemy champion, large monsters, or 2 minions in a wave creates a Spirit that persists for 8 seconds. If a neutral monster is killed their Spirit will persist for 25 seconds or when killed. Spirits in the jungle ping the map when an enemy champion passes their camp. Weaver’s Calling goes on a 25 second cooldown when a large monster is killed in the enemy jungle. Maximum 2 Spirits on Lesidi’s side jungle.
Lesidi also gains 5% increased movement speed and attack speed for every Spirit Hunter following her.
**Range for Spirit spawn - **1500
**Q: Mystic Blades - ** **Active: **Lesidi throws her blade in a target direction dealing 80/120/160/200/240(0.4AP) magic damage to each enemy hit and 40% less damage on return to the same targets hit.
If an enemy is hit by both Lesidi and the Sieges blade at the same time she gains 30/32/34/36/38% increased movement speed for 1.5/1.75/2/2.25/2.5 seconds.
Cost - 60/65/70/75/80 Mana Cooldown - 12/10.5/9/7.5/6 seconds **Range - **800
**W: Hunters of the Spirit Weaver - ** Passive: standing on a spirit for 1 second absorbs them (Max 10/15/20/25/30 Spirits). Collecting certain amounts of spirits allows her to summon a Spirit Hunter to her side. (Maximum 2/3/3/4/5 Spirit Hunters)
Casting once will allow her to pick a type of Spirit Hunter for 5 seconds. Spirit Hunters will follow Lesidi for 40/50/60/70/80 seconds.
Spearmen (Requires 3 Spirits): Lesidi gains +425 attack range when attacking an enemy champion. When using a basic attack on an enemy champion the Spearmen throws the spear 800 units in the direction dealing 80/120/140/160/180(0.25AP) magic damage to the first enemy hit, then disappearing. (Max 2 Spear men at a time)
Protector (Requires 5 Spirits): when Lesidi takes damage from an enemy champion or large monster the Protector will block 12/13.5/15/16.5/18% of the damage taken from that direction for 4/4.25/4.5/4.75/5 seconds, then disappearing. (Max 1 Protector at a time)
**Sege (Requires 10 Spirits): **when Lesidi cast a spell the Sege copy’s the spell dealing 40% of the damage and applying the same effects. Sege’s last for 8/8.5/9/9.5/10 seconds after she casts a spell, then disappear (Does not apply to Hunters of the Spirit Weaver and Righteous Calling). (Max 1/1/1/2/2 Saige’s at a time)
No Cost Cooldown - 10/9.5/9/8.5/8 seconds
E: Spiritual Projection - Active: she projects her spirit forward slowing the first target hit by 30% and pulling them towards Lesidi for 0.75/1/1.25/1.5/1.75 seconds.
If used on a monster they are snared for 1.25 seconds instead.
Cost - 70 Mana Cooldown - 12 seconds at all levels Range - 425
**R: Righteous Calling - ** Active: she channels for 15 seconds, ally’s that click on her create a link to her (Max 2). She sounds her horn of righteousness across the map while channeling. Taking damage stops her channel and reduces the Cooldown to 10 seconds.
Reactivating this ability allows Lesidi and her linked ally’s to charge in a target direction gaining 40-80% increased speed for up to 4/5/6 seconds, during which time she cannot cast abilities or attack. Lesidi trajectory will update toward the cursor over the duration, but her turn rate is decreased.
They then are able to run over terrain together and enemy’s they pass are slowed by 40/50/60% or 3 seconds. If she has a Spirit Hunter they are dealt 75/100/125(0.4AP) magic damage and instead are stunned for 1.5 seconds. Reactivating this ability while charging stops the assault.
Cost - 100 Mana Cooldown - 150/125/100 seconds Range to link - 500
Note: taking hard cc stops the charge and ally's can not un-link tell the end of the duration or Lesidi stops
thank you for taking the time to read and please feel free to comment on her kit and design.
** Other Champions ive made:** Tai - http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/PnqBn5FB-tai-the-essance-of-life (Have more, but their very old and may re-due).