Light Aatrox Rework Ideas

JackLovesLamp·7/2/2016, 2:59:35 AM·1 votes·493 views

In light of my longass post earlier today where I vented on how I feel about Aatrox and his plight, I thought up some cool ways Aatrox could get changed to make him something a little more viable!!!

From my time on the Internet the most frequent complaints I hear about Aatrox are:

Passive: Passive is pointless if it gets popped you'll probably die again when you come up W Ability: W costs increasing amounts of health why should you be punished for building AD, and why should it cost any health when Xin Zhao gets similar/better damage and healing at the same time and at virtually no cost. Q Ability: Dark Flight is too easy to dodge and interrupt and is on too long of a cooldown to be a good stickiness tool or escape Ultimate Ability: Ultimate doesn't feel impactful

I have lots of ideas to share, too many to just list all in this post, so if you have ideas of your own comment and let's discuss how to improve Aatrox while only making small changes!

I'm trying to keep it realistic, in hopes that someone at Riot notices the interest fans take in this champion and sees that there are some small ways they could make him more viable in just a few patches without putting in the effort of a full rework, (much like how they vastly improved Illaoi the last couple patches with some small but impactful changes here and there!)

So, discuss!

1 Comments

TankofGod7/2/2016, 3:02:49 AM1 votes

Q: Rush towards area doing qoe dmg based on .5 of ur ad (Cant be cced) W:Remain the same E: Ad ratio .3 R: Same ability but gets increased healing like the first sion