Mazera, the Crimson Harbinger

Busty Demoness·8/22/2015, 1:45:23 AM·1 votes·240 views

Melee (2-handed greatsword) Fighter/Assassin Resourceless

Passive: Death's Messenger Mazera's critical strikes launch a coil of unholy energy at a random target (400 range), dealing 20 + 10 per level magic damage. This prioritizes enemy champions.

Q: Death Strike Mazera's next attack deals an additional 10/20/30/40/50% physical damage. This attack is guaranteed to critically strike if the enemy has less than 50% of its maximum HP. Death Strike refunds its cooldown if it kills the target.

Cooldown: 6/5.5/5/4.5/4

W: Blood Caked Blade Passive: Mazera's basic attacks apply 1/1/2/2/3 stacks of "Bad Blood" on champions hit by her basic attacks. Active: Mazera consumes all stacks of "Bad Blood" on target enemy champion to damage them for 1% of their missing health in physical damage per stack and healing Mazera for the same amount of damage dealt.

Cooldown: 16/14/12/10/8

E: Stagnation Mazera disrupts an enemy champion's flow of energy. Silences the target for 2 seconds and slows movement by 15/20/25/30/35%.

Range: 550 Cooldown: 10/9/8/7/6

R: Phantom Weapon Mazera summons a copy of her weapon, which mimics her attacks and skills. The weapon lasts for 10 seconds, cannot be targeted, deals 25/33/50% of Mazera's total attack damage and applies on-hit effects.

Cooldown: 90/75/60

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