[Champion Concept] Verto The Fanged Dragon // Otrev the Snake Shifter
Some information about me: I like drawing/making characters in my free time! :) These characters including Verto are part of my universe and not league's so the lore is not based off of League's lore! [It's a bit rushed so please excuse my grammar errors!] I'm also not a rito balancer so the numbers may not be balanced
How Verto came to being: I always loved drawing dragons and I thought 'hey, why not make a battle torn/scarred dragon to emphasize one of the major events that happened in my AU?
Primary: Fighter
Secondary: Tank
Role: Jungle
Main type of damage: Hybrid
Lore: Verto is a sky dragon of the Ailysza kingdom. Both night and day, he is the perfect predator, only rivaled by the sky itself. He can easily blend in with the atmosphere's blue hue by day, and the glowing candescence of the stars by night. But when war spreads among the draconian race, dragon will be forced to hunt dragon. It was a fight to the death, claw for claw, fang for fang. Verto refuses to hunt others of his kind until an accident occurs, none of which know what it was, that burned and scarred his face. His perfect hunter complexion was gone, marred by the red fleshy markings of the ancient magic of another. It forever changed his view on the war, and now he seeks vengance and will kill all other dragons in his path.
Passive [Prey on the weak]- Champions under 60% health will be stunned by any of Verto's basic attacks/abilities if they do not see him for 3/2/1 [scaling] seconds. Additionally, killing monsters/minions/champions will restore a small amount of health 10/25/60/100
Q [Enviornmental Hunter]-
Passive: Being out of combat will occasionally create 'mirages' which he can activate at no cost to lay down a trap which teleports an enemy to a random area.
Active: After channeling briefly, Verto will enter camoflauge stealth and his next two basic attacks deal additional damage [ad]
W[Sky Flow]- He goes untargetable for the entire duration of the ability and knocks up every enemy champ standing above him in a line [Can NOT go through terrain] dealing ap damage
E [Claws and Fangs/Magical Hide] Toggling between the two will have these effects:
Claws and Fangs-Deals additional auto attack damage every two autos [ad damage]
Magical Hide- Deflects a small portion of AP damage
R [Otrev the Snake Shifter]:
Passive- Gains a small burst of MS whenever attacked
Active- His scales become a significantly darker green and he becomes 'Otrev' with different abilities aside from passive and R.
Q[Eye of the Beholder]:
Passive-Whenever he looks in a certain direction, invisible wards, traps, and enemies will be revealed. Goes on a 120/100/65 second cd ON SIGHT OF A WARD/TRAP/ENEMY
Active-Gains a lunging attack poisoning the target for 1/1.5/2 seconds dealing ap damage.
W[For the Ailyszian kingdom]- Lets out a triumphant roar which reveals him on the mini map for enemies but fears enemies in a large radius for 1/2/3 seconds. [Think about as big at one side of mid lane to the other but in a more oval shape] Deals 5/10/15% scaling ap damage
E[Slither In]- He uses his tail to root his opponents for a few seconds dealing ad damage
I'm open to all criticism! Just let me know what you think ^0^