(Champ Concept) Xaud'Kan, the Void Claimer

Horidas·4/6/2016, 5:46:51 AM·1 votes·365 views

[BASICS] -Class: Fighter/Mage -Recommended Playstyle: Mid/Jungle

[APPEARANCE] -Height: 7'8 -Race: Klakt (Corrupted by the Void.) Hulking and dragon-like, yet from a long-dead population from a planet corrupted by the malevolent beings of the Void. They have a mix between chitin and scales for skin, highlighting what they once were. They also sport two pairs of medium-sized dragon wings to glide with ease. Their maw appears to be three-parted, their jaw splits into two separate parts, for easily devouring prey. Lastly, while formerly having reptilian eyes, they now have nocturnal pale eyes to suit the darkness of the void, while having now a third eye among the normal two on the sides of his head. They also appear to be a bit hunched and leaning forward, not quite as straight-up as humans.



[LORE] Upon a relatively humid planet of Jiet, the Klakt, a carnivorous dragon-like race reigned supreme as the top of the food chain, their government was tribal in nature. They had a wide culture, dedicated to a figure in the sky many centuries ago in their mythology. Klakt society was based around strongest ruling. Some chose not to rule. The prime specimen of the Klakt was Xaunis (Xaud'Kan), who in their youth won several matches within a traditional event of arena fighting. Most Klakt fought in the arena in their young adult ages, as it was tradition. Some also delved into many different magic types, such as pyromancy and healing magic. The planet itself was very hot during most seasons, and fire was common. The trees usually had a very thick fire-resistant bark, which was very much needed in the deep jungles. The beasts were almost mirrored to Runeterra's wildlife. Except, scaled creatures were more common.

They also prided themselves by wearing skulls of the enemy upon hide and leather armor. They used this to shoehorn their place as the prime species of Jiet. This practice they believed paid respect to the life and death cycle, and respect of the afterlife.

Scouts searching the nearby jungles for herds of animals, they found remains, feet and parts of skin of the local wildlife. The parts that were remained were withering away due to an acidic substance. Xaunis (Xaud'Kan) was a member. A vicious insect-like clicking and droning was heard in the jet-black trees around them. Xaunis called out to them, challenging the odd creatures, "Reveal yourselves, interlopers!" he yelled angrily. As they were the prime specimen of the ecosystem, they felt it was another creature to crush under their feet and add to the food choices. This was a horrible underestimation.

The scouts left, after attempting to search for the unknown creatures. The droning subsided, and they left back to arm themselves and return later. 

The brilliant green sun began to set. Most of the Klakt took for granted of how stable and beautiful their planet was. This would be a minor mistake compared to the events to come. The hunting party delved into the jungle after sunset, quietly hunting the unknown. Xaunis cast a magic light to follow him through the deep jungle, he began to feel chills down his spine as he saw odd plants, that he never saw before. The life ahead was dead, covered by bulbous indigo-colored life. It quickly out grew the previous life, the jungle's perfect atmosphere was corrupted by chitinous beasts and corrupt souls of the jungle's spiritual guardians. They came to a clearing, and horror masked the party. The trees had been withered away, and the ground had been dug in, a hive dug with horrible, unnatural soil. A rift leading to places unknown was inside the oddly dormant hive-like structure. The party raised their weapons as they went inside, they were all fearful, yet they _had_ to see the inside...

As they went deeper inside, they stood near the rift. It seemed to port through to a dark world, abominable creatures flew in the airs, and walked on the grounds they could see.  One member of the party, Tekart, was entranced by looking at it. He curiously pushed out his scaly hand. Xaunis was distracted, gazing at a bulbous mass that appeared to be an egg cluster. Several of these hung from the dirt above, dripping and oozing a gross liquid. 

While Tekart was reaching out, he couldn't process what had happened next. A large group of tentacle-like appendages reached out to grab him. He yelled and jumped back, the grasp failed. His hand was scaly and natural for his kind just five seconds ago. Now, it was disturbingly corrupted, purple veins crossed his arms, his scales were mostly replaced by a chitin. He roared in pain, the corruption quickly took each of his appendages in order. He was twisted, broken, in front of the alarmed eyes of their group. Tekart was gone, replaced by an abomination of nature. He roared in a primal anger, rushing at his former tribesmen. While he was quickly put down, that was only one percent of the true horror of the hive. The once dormant hive, was lit with silver, glaring, ravenous eyes. Some of the entities in the dark ceiling of the hive had four, or six eyes. This would be the mistake that took the group to their doom.

The familiar droning echoed in the hive, deafening almost. Angry buzzing followed, all the insectoid winged beings flew from all across the hive, creating a dense cloud as they overwhelmed the Klakt. They fought against the alien horde, and they burned through the cloud with pyromancy.

"Burn through the beasts! There must be a way out!" Xaunis cried, he was filled with fear, but sustained face and attempted to lead the dwindling party. The group was at half of its original members. They were gored, dragged away kicking and screaming, and eaten alive, the invading bugs showed no mercy. As the remaining tribesmen found the opening, they flew into the forest, the horde of unnatural interlopers did not follow.

As the party ran/flew forward, they were exhausted, and still in the deep jungle. The corrupted portion of the jungle had grown even more. And as one scout found an opening to the sky, rips and tears were seen in the sky. Winged and hovering beasts flew the skies, eating and killing everything. There were also odd magic strikes and beams in the sky, a magic they had never seen, which was presumed to be magic from the realm of the invaders. The party lost all hope, and believed it was over. Xaunis still lead them forward, determined to find the path back to normal wilderness. As they began to see non-corrupt life, they heard more droning, they same droning from earlier, deeper than the hive-dwelling bugs. Minor rifts opened, carnivorous, agile creatures lunged, blurs in the night, taking out and eviscerating the already dwindling numbers of the group. These were clearly the first invaders that wiped out the former existence of the jungle beasts.

The evisceration of the group continued until Xaunis was the last one. He was very injured, and the entire group only managed to take down four of the beasts. He cried out in early mourning as the invading creatures warped away. He had no idea why he was spared. He collapsed, completely weak and powerless to fight the next event. A writhing appendage reached from the brush, wrapping itself around his ankle. It would drag him back to the hive, kicking weakly. He took his blade, to fight the appendage. He cut off one, only to be grabbed by another. The third forced him to drop his blade. He was dragged the rest of the way. He was suspended near the ceiling of the hive - it was close to a rather large circle of egg clusters.

An insectoid being greeted Xaunis, as it unrolled itself from the ceiling. It stared down with ten bright violet and menacing eyes, its vile chitinous maw carried four mandibles and two rows of sharp teeth. It spoke, slowly...

"You, alone, have been chosen. Speak of your name, native."

When it spoke, it was deep. He seemed to be the hive's patriarch. Oddly, as he spoke, it sounded like several different being talked from within.

Xaunis rebelled, yelling out, _ "Why have you come here, wretched being? Why must we be hunted like common animals?"_

Several other appendages rose up, threateningly. The being spoke...

"We are the mind. The void shall consume your fledgling species, and many others." He rose his voice, "Speak of your name!"

Xaunis used the last of his pride to yell out,

"I am Xaunis, a champion of my people!"

The hive mind replied, "And of your species, you shall be the first to witness the full power we shall grace you with. You will learn of our ways and consume all that rebel."

Xaunis asked, fearfully and concerned, "Why have you spared me?"

The hive mind said nothing at first, hearing an explosion in the distance. ** "As the prime specimen of your species, you are to become the graceful bringer of the Void and its power. You, are the claimer."**

The hive mind said no more, the appendage holding Xaunis quickly pulled him towards the rift. He screamed as he was pulled in. The painful process of corruption began, and it all went black.


Xaunis went through the transformation, becoming a prime danger to the future of the planet. He soon went by the voidborn name of Xaud'Kan. The planet fell within a month, every being and every inch of life was corrupted by the void. The Klakt, and the whole of Jiet no longer existed. The Klakt were one among the many that made up the dimension-devouring Void. Xaud'Kan was a very powerful creature, leading several voidborn through the rifts to devour all that stood in their way. He lost almost all of his former self, only one thought would linger in his mind - **conquer, and devour.

**


After several centuries, Xaud'Kan would finally step foot onto another new planet's soil - Runeterra. He came in with several other creatures of the void. Yet, this time... seemed different. As he looked at the landscape through his pale eyes, he was reminded of his old world, Jiet. He flew from city to city, looking at the sentient people as they walked around. While he stayed out of view, he could hardly resist speaking to someone. When he noticed one person leave, tools and a backpack on their back, he flew down to speak with them. The human was scared, fleeing at first. When Xaud'Kan convinced them they were no harm at the moment, they settled down a bit. Xaud was taught about this new world, and its many cultures. While he was conflicted, he still remembered he had one task - to claim for the void. As the traveler turned away, Xaud'Kan lowered his voice, "I must show you the gifts of the Void, human." The traveler looked back, eyes wide as Xaud flew up and lunged himself forward, picking up the traveler against his will, Xaud threw him into a rift, to not be seen again. Xaud'Kan felt guilt, but he stayed to his true goal. he would continue to fly to find others that were worthy of the void's gifts.



[KIT]

[PASSIVE] - Eve of the Void The eve of the void's assault is nigh, meaning all nearby allies become slowly twisted by the lingering void. Allies in a large range near Xaud'Kan gain +30 movement speed, 5% attack speed, and a 3% buff on their highest stat (Armor, MR, AD, AP). Enemies are 5% weaker to Xaud'Kan's attacks/abilities. This passive is disabled for 4 minutes if Xaud'Kan is killed, and raised by +10 movement speed, 3% attack speed, and 1% scores five kills in a spree.

Persistant: After Xaud'Kan dies, he deals 50% of his AP with basic attacks/abilities.

Q Ability - Conqueror's Blade [4 Second CD] At a cone in front of Xaud'Kan, he slashes out twice, dealing 30/35/40/45/50 (+30% AD/AP) damage. The cooldown is reduced by one second for 30 seconds if he scores a kill.

W Ability - Void Seer [23 Second CD] [2 Charges, only one can be active.] Xaud'Kan casts a light anomaly in a target direction, or on himself. When cast out, it will patrol the direction it is cast in for 13/14/15/16/17 seconds. , following any champions it spots for 4 seconds. It can be hit five times to die, or if an enemy champion uses an invisibility, blink, or leap, it will lose the champion and resume patrolling, while its patrolling duration will be extended by 5/8/10/13/15 seconds. If the light strikes an enemy while in the skill shot, it will make that enemy completely visible for 8 seconds, and they take 50/55/60/65/70 (+30% of his AP) On self-cast, he gains vision range for 10 seconds. He can also see (VERY) nearby enemies if they are in a bush or invisible.

E Ability - Claimer's Lunge [15/14.5/14/13/12 Second CD] Xaud'Kan leaps up and dives on an enemy champion or monster, dealing 30 magic damage and slowing them by 5%.

R Ability - Invasion of the Void

Xaud'Kan calls upon the void for guidance. He rockets into the air, and can use this as an invulnerability or a global gap closer. All enemy champions are nearsighted, Xaud'Kan gains vision of enemy champions, and he may use this ability on a tower to deal 350/400/450 damage (but sacrificing 5% of his maximum health). He can also use it on an enemy champion. The channel to fly is five seconds, the champion is executed if they are below 10% health, and if not, they are slowed for 5%/7%/10% and 5% of Xaud'Kan's AP. If used on a champion, a void born appears from a rift to attack all champions that were not selected by the initial flight (At rank one, this includes friendly champions but they're significantly weaker, and do not scale with Xaud'Kan's AD.). The void born deal 5% of Xaud'Kan's AD in damage. (Note: I did the 'At rank one, this also includes friendly champions' so I can add some glaring flaws to it. It seems like a very complex ability, but it IS called an ultimate, after all. It can either be used for an assassination, or siege.)

(OTHER CONCEPT FOR ULTIMATE)

Instead of just going towards the enemy, he abducts them, shortly dropping down with them after 2 seconds. All of the enemy's abilities are put on cooldown for 25 seconds(abilities that have are already on cooldown and are closer than 25 seconds will be reset to 25. if the cooldown is higher than 25, and its already on cooldown, it will go completely unchanged.), which cannot be reduced by CDR. They are also slowed for 10%


[END] Alright! That's like, my fourth champ concept done. I do these for fun, but I enjoy (and work better) on the lore aspects of these concepts. Leave some suggestions or opinions below, I'd love the feedback. I didn't go through taunts and special interactions this time cause I was constrained for time near the end, and it kind of makes me cringe to spill dialogue about actual existing champs.

(P.S. I worked more on the lore than the kit. That's what I enjoy about this.)

1 Comments

MantraMercenary4/6/2016, 11:50:17 PM1 votes

Passive Disable is too long. 4 minutes can be ridiculous unless it is the very beginning of a game.