Tsam - The Technovire

Zaphrose·4/19/2018, 9:09:03 PM·1 votes·1,583 views

Tsam is a martial artist that uses a resource called flow. Depending on where the flow at each moment Tsam gains different buffs to his abilities and auto attacks. Tsam wield 2 gauntlets: Gloom and Dire.

Passive: Flow Flow is a resource combined with 4 positions. Black, Red, Blue, and White. When Tsam auto attacks it pushes the flow to inward towards white. When Tsam using abilties it pushes the flow to inwards towards black.

Black: gives attacks bonus lethality and magic penetration Red: gives attacks additional magic damage, and attack speed and crit Blue: gives causes attacks to slow enemies and raises defenses White: allows attacks to heal him for a percentage of damage and creates a shield.

**Flowmeter Example

BLACK:-30 - -60      Red  -1-29     1-29Blue  White:30-60

-60--------45--------30------15--------0-----X----15-----30------45------60+**

If Tsam ever achieves 0, Tsams next ability will automatically crit. Acheived Balance Buff

q: Empowers next 3 abilities or auto attacks to deal additional damage and add [flow] effect

  1. empowers basic attack
  2. empowers basic attack
  3. Tsam gains range allowing him to do a ranged attack.

w: When activated, Tsam can absorb the next 3 auto attacks or 1 ability and uses them to change his own flow. After absorbing an attack Tsam can then activate again to receive a movement speed buff with no flow change.

e: Tsam hits an enemy and bounces backwards. If he bounces back to terrain, Tsam can activate again gaining range to this ability but lowering damage.

R: Tsam combines his gauntlets together and fires a slow moving ball of light to a location. As it travels Tsam can activate again to teleport to ball dealing high magic dmg and roots all enemies.

_While Flow is active abilities with have their borders outlined with the colour of the current flow effect. _

3 Comments

FrostlySpark4/20/2018, 3:48:17 PM1 votes

I feel like the passive is an extremely interesting concept, however, it feels as though you've put most of the thought into it. The rest of the kit feels lackluster. The passive would suit a champion that's like a spell slinger that weaves auto's inbetween spells, but this champion just comes out as someone who auto attacks a lot and has a couple of slight buffs. The passive is very interesting, but please work on the abilities more.

FrostlySpark4/21/2018, 6:01:22 PM1 votes

Here's an Idea for a rework to flesh out this concept more.

Passive: This should stay the same as it's the most interesting and unique part of his character.

Q: Tsam enhances his auto attacks for the next 6 seconds, dealing magic damage, and bonus magic that's based on how much flow Tsam has on the left side of his flow bar. If Tsam has over 30 flow on the left side, his auto attacks will have 400 range.

W: Tsam has an aura that gains him more Flow. If the aura is red, the flow is increased towards the left side. If the aura is blue, the flow is increased towards the right side. Tsam can change aura's by recasting this ability during the duration, and can do this multiple times. If Tsam is in combat with this aura, he gains damage reduction while it's active, and this damage reduction is increased against auto attacks. If tsam is outside of combat, he instead gains movement speed.

E: This ability can be used in two ways. If Tsam fires this ability in front of him, he'll use gloom to punch forward, dealing physical damage to enemies in front of him in an aoe. If Tsam fires this ability behind him, he'll us dire to fire him forward, dealing physical damage to enemies behind him in a cone. If he hits terrain with dire, Tsam will be able to recast this ability for reduced damage. The damage this ability does is increased based on how much flow Tsam has on the right side of the flow bar.

R: Tsam slams gloom and dire together, releasing all of his flow (resetting it to zero) to send forward and orb of flow energy forward. Tsam can recast this ability to teleport to the orb of flow energy. If Tsam's flow bar was on the left side upon casting this ability, the orb of flow energy moves fast and deals massive magic damage to enemies it passes through. If Tsam's flow bar was on the right side upon casting this ability, the orb of flow energy moves slower and deals a good amount of physical damage, but upon teleporting to the orb of flow energy, Tsam will release a large AOE root that does bonus damage to enemies.

I hope you don't mind how this rework changes the abilities alot. This idea takes what you have, but expands on it. I'd like your ideas on it.