Archibolt - (A Hextech Champion Concept - Skills)
**Archibolt **
Lore: Archibolt was a part of an assembly line in Hextech that produced trinkets and contraptions for a Hextech Corporation. Working the assembly line was simple, assemble small parts and move on. It was a nonchalant task. He noticed he was always making arms and legs and parts of something bigger, but he didn't know what. One day on the job, he was bored and mixed some parts together, creating his first contraption, Boltbot 67. The company he worked for saw the Boltbot 67 as a mistake, and explained to him that it wasn't his job to make anything other than the designs they told him. As he continued working, he heard word that the contraptions he was assembling was to make a mech army for a war- which he didn't agree with. So purposefully he began trying to assemble the full machine. When he finally put the prints together he found the final design. One day on the job he assembled it and immediately The company he worked for called him in to tell him, if he did this again he'd be fired. It was too late, Little did they know that Archibolt was creating an army of his own to take down the corporation. His last contraption he created which was coined in the design as Doombot 64, was created on the day he decided he was done working for the company. When finally ready he unleashed an army of Doombot 64s on the company ending the production of the evil machines. But out there, laid the veins to a even larger plan. Archibolt gathered the designs and made it his life cause to take down the leader of the organization.
**Hextech Steam Hunter **
Archibolt is a champion that is fairly straight forward. He is somewhat a caster that implores minion-esque skills that has its own hierarchy allowing Archibolt some flexibility with his contraptions. This is to emulate the** Hextech Assembler** idea of him. Similar to
and
. He goes into his bag and hurls these small orbs, which turn out to be the minion he's activating.
Another Big part of his kit is the Part System.
Similar to champions such as
this secondary resource is a way to expand his main minion ability and to give more options and create different environmental situations with enemy champions.
His W - Scavenge allows his to gather these parts at no cost or cooldown, which in a lore base, is to show how adept he is at crafting and assembling. When Archibolt is close to parts, a tether is made between him and the parts. As Scavenge's level increases the range at which he can do this.
Mobility and Moving Cast
My idea for this was Jango Fett to be honest. To emulate this I thought of combining
and
, but I wanted his mobility to have a threshold and to be something that is skillful and tactical. Thats where the steam pack idea stems from. The geysers of steam are to be created like
trinkets. They should be able to spawn in lane as well.
**Playstyle - **
The idea of this kit is a hextech hunter who uses his steam pack to hunt down junglers or just be mobile whilst mowing down enemies. As long as he has Steam, his kit evolves dramatically, but when he doesn't have steam, he has to be more careful with his skills. The jetpack is used whether in combat or not.
Passive - _Archibolt carries around a backpack of steam. Around the map geysers of air-pressure rise from the ground where gains this resource. When Archibolt stands on them he will gather steam.
Whilst Archibolt has Steam his Jetpack on his back activates. While his Jetpack is on, his movement increases overtime, depleting the steam till he stops moving. His Jetpack animation will raise him off the ground but he is still considered on the ground._
Moving using steam allows Archibolt to cast will moving
Archibolt Wields other Hextech contraptions. One of them Boltbot 67
Q - Archibolt rolls out his Boltbot 67, that assembles and then runs in a direction dealing damage to all enemies it crosses. This skill is similar to
's W except it is tiered.
Passive - Using 3 Parts, Archibolt can create a **Vrombot 11 ** Activate Using 3 Parts - Archibolt rolls a Vrombot which plants itself at a location and created a heavy pull effect to nearby enemies towards it for 1 second
Passive 5 Parts - Doombot 64
Activate Using 5 Parts - Archibolt rolls a Doombot 64 which hones on the nearest enemy champion and fires ranged auto attacks that hit the first enemy.
For this skill imagine
or
Ultimate homing skills combined with
W.
If the Doombot 64 very close to the enemy champion it will explode dealing magic damage.
Each Bot drops 1 part after its cast is over.
**W - Scavenge **- No Cooldown, No Cost
Passive - Each time one of Archibolts contraptions dissambles, they leave a pile of parts.
Active - While nearby a pile of parts, Archibolt can activate this skill to gather parts. (Archibolt can use this resource to empower his other skills)
E - Pressurized Practice
Archibolt fires a short burst of missles that explode in a cone infront of him dealing magic damage
R - Super-Extendo Gatling 4000
Passive - Enemies drop parts on death
Archibolt assembles his final contraption which he attaches onto himself. His contraption is a gatling gun that continues firing (On cast - in a direction decided by the players cursor) and as it continues its range increases as long as an enemy is hit.
At first it deals 10% of his ability power per hit, which turns into a maximum of 50% of his ability power/s