(Champion Concept) Jong-Su; Wanderer of the Void
Lore;
Working on it.
Support / Mage
Health: 513 - 1958 ( +85 P/L Stamina: 100 Attack Damage: 47 - 86 ( +2.3 P/L Attack speed: .63 - .96 ( +3.1% P/L Movement Speed: 355 Health Regen: 2.7 - 40 ( +2.2 Armor: 32 - 78 ( +2.7 P/L Magic Resist: 34 - 71.4 ( +2.2 P/L
Attack Type: Ranged Attack range: 550 units
Relations:
Friends:
Kassadin
Enemies:
All void Beings:

Passive: Knowladge of the Plains: From years of training while trapped within the Void, Jong-Su has gained the ability to see further and move faster than those around him. Jong-Su gains and additional 500 units of sight range, and can see 150 units further while Nearsighted While out of combat, Jong-Su gains an additional 15% movement speed
Jong-Su uses stamina, He regains 5 stamina every second, when killing a unit, or when basic attacking an enemy champion
Q: Travel forth: Jong-Su channles for 2.5 seconds then becomes camouflaged to his team and the enemy team Jong-Su uses 10 stamina a second to remain in the Void
While camouflaged, Jong-Su gains an increase to his passive movement speed bonus
Jong-Su can cast Rift Shatter while stealthed, damaging enemies units and slowing them 1.25 seconds after cast Rift Shatter applies a slow once and can not stack it if casted while Jong-Su is under the effects of Travel Forth
Cool Down: 10 seconds Passive Bonus: 5% / 10% / 15% / 20% / 25%
W: Vorpal Force: Jong-Su channels for .5 seconds then shoots out a wave of energy from the Void that pushes away any enemy threat to the end of it's range
**Cast Time: .75 seconds Cast range: 400 / 100 units Cost: 50 stamina magic damage: 100 (+75 P/L damage increase: 75% AP
E: Rift Shatter: Jong-Su creates an area, upon placement enemies within range take a small amount of damage, after 1 second the area detonates slowing anyone within it for 2 seconds
If the target is slowed, Rift Shatter will deal additional damage equal to the slow power Rift Shatter will not apply a slow if the target is already slowed by another source If Rift Shatter is used again within 5 seconds of a preveus use, it's Stamina cost will increase,
Cast range: 1200 units cool down: 1 second cost: 10 stamina ( x2 Per each subsequent used Magic Damage: 60 - 140 (+10 P/L Damage increase: 50% AP Slow ammount: 20%
R / Ult: Parallel to the Void: Jong-Su blinks to a target champion, turning them and himself invisible to both teams, and invulnerable to all damage for 4 seconds
while invisible, the selected champion gains Jong-Su's passive movement speed as well as the bonus granted from Travel Forth While invisible, Jung-Su and his ally are still affected by Light CC and Hard CC effects and can still activate traps If he or his selected ally attacks or use an ability, the Invisibility and Invulnerability are a canceled out
Cool Down: 200 seconds (-35 P/L
Changes last made:
Q: Added the ability to cast his E while Camouflaged
W: Changed cast time From: .75 To: .5
R: Added the effect that removes the players buffs if they attack