Genius Ultimate Skin for Warwick

Hobbsgoblin·7/4/2015, 4:02:11 AM·163 votes·6,929 views

Level 1 you see the human version of Warwick.

Level 6: The first time he uses his ultimate he changes to look like the classic "Wolfman" type werewolf. Short snout if any, ripped clothing, claws slightly larger than his human hands and no tail. When he dies he comes back in his human form until dealing damage to a unit.

Level 11: The first time you use your level 2 ultimate you transform from whichever form you are in to a form more like the current Warwich, wolf head, large claws, tail with barely any tattered clothes left. Death again reverts you to your human form until dealing damage.

Level 16: The first time you use your level 3 ultimate the beast is released. Hes larger than his other forms, he runs on all fours when his blood scent detects wounded prey. But not even death can bring his human form back, theres no humanity left in this monster.

Your move Riot.

Edit 1: I'm definitely liking the feedback. -I agree that they should update him probably prior to this skin. Then again they could start working on it now and it wouldn't be done for maybe even 6 months so why wait? -Any comments about the difficulty of the skin the additions such as running on all fours, yes, thats why its an ultimate idea. -Size change I will, obviously, agree has a game play impact. If its outward size at least however with minimal play impact I think they could make him taller, or just somehow appear bigger without necessarily BEING bigger. But it doesn't have to be a size change, thats just an idea. As long as hes threatening in this final stage to a greater degree than his stage 3 werewolf state. I think Lycaon1 put it best.

{quoted}

He doesn't necessarily have to change size, so long as the appearance of an effect like that is simulated. Something like his form being more buff looking, or anything to make him look more monstrous. For Instance, making his teeth more jagged looking or snarling at nearby enemies (kind of like how zombie brand holds his arms out when walking toward enemies), or he could be rabid if they can do that without making it look like he's about to shave.

92 Comments

Only A Soldier7/4/2015, 1:48:13 PM25 votes

I'd actually prefer if this was Warwick's rework.

Syndrarella7/4/2015, 5:00:32 AM22 votes

[deleted]

Angry Monster7/4/2015, 4:55:24 AM14 votes

WW does not move on all 4s. Your idea break several rules for a skin

  1. Major silhouette change, I am not even talking from the base to ultimate level. I am talking about within the skin. You are moving character from upright to on all 4s.

  2. a new level of work, To get get this you would need to probably have to re rig the motion completely.

  3. champ changing size. Size is power in this game, if your an ADC you want to be small and if you are tank you want to be big. Possible power issues since the skin is changing size for just hitting a rank. Changing size just to change size effects game play.

  4. Last problem with your idea is that WW is already slated for a major rework/ overhaul. They are not going to make any in depth skins beyond a 975 till he gets done.

Hard Penetrator7/4/2015, 4:07:28 PM6 votes

Soraka I made you a little filthy dog and you will stay little filthy dog. DO YOU UNDERSTAND?!

Did you think I wanted to be a banana throwing goat lady?

Chimewlan7/4/2015, 4:46:47 AM3 votes

I love this idea <3

Neamean7/4/2015, 5:25:37 AM3 votes

I can already see people yelling "what the hell Rito this should be his Visual Update not a damn Ultimate skin" because like Spirit Guard Udyr its the same theme as default just done better.

Lycaon17/4/2015, 5:02:36 PM3 votes

He doesn't necessarily have to change size, so long as the appearance of an effect like that is simulated. Something like his form being more buff looking, or anything to make him look more monstrous. For Instance, making his teeth more jagged looking or snarling at nearby enemies (kind of like how zombie brand holds his arms out when walking toward enemies), or he could be rabid if they can do that without making it look like he's about to shave.

PickleBabah7/4/2015, 7:28:31 PM3 votes

I like the idea of it all, but I think that, just because Warwick lacks the particles, that Warwick can't really have an ultimate skin fairly priced. And it's not because your concept isn't good or anything, it is. But I feel like Warwick's skins will only change his models, and it's good that this skin would emphasize that in its own way. But look at how this skin matches up to every other ultimate skin -- DJ Sona, particle changes, 3 songs created just for the skin, sizable model change, massive particle changes Pulsefire Ezreal, awesome model which evolves, slick particle changes, and sweet sound effects Spirit Guard Udyr, model rehaul which evolves, amazing particle changes, sound effects, and interactions -- see, the thing is that this skin wouldn't match up because most of the champions who got them have particle room that they can change to look amazing. Also, 2 of the 3 champions have their own form of an evolving model so this idea wouldn't even be the most distinct. It's really good for a legendary but not good enough for an Ultimate. And it's not because of the skin idea, but because of the champion.

nomeL7/4/2015, 7:41:16 PM2 votes

I really like this idea but to be honest they already have an ultimate skin for a jungler, support and adc. They won't make another one, maybe this would be a legendary

Laughing Fish7/4/2015, 1:01:36 PM2 votes

Rito pls

sneezing slug7/4/2015, 4:52:23 AM2 votes

Duuuuude!

I would play warwick for this.

But let this be when Warwick has better animations, he really needs a VU.

Also, make him have like a black coat of fur when he' in werewolf form.

revliledpembroke7/4/2015, 9:24:25 PM1 votes

So, an Archon Thanatos (check it out on SMITE, it's pretty cool) like skin for Warwick? I dig it.