A Dark Souls themed Champion
What would it be like if we were to have a
Dark Souls
themed champion?
Hp: Average-Below Average(Staying true that everything can easily kill you.)
Def: Average-Squishy(Read above)
Attack: High-Average(Just like everything can easily kill you, you can easily kill most things aka champions)
Movement: Average
Energy based(for balance reasons)
So for skills I was thinking everything would be energy based to use as Stamina in the game, but one skill in particular would be a Shield Raising ability like
. The champion would raise his/her shield, gaining well... A
that eats up your energy. Say you raise your shield up and an ADC AA you. You lose 5 energy with every hit inflicted. With the shield up, you do less damage. How much is up to debate but it'll probably a lot . Ability-wise, the champion could be an AD/AP mix, but it'll depend on the poll.
What do you guys think? Compliments, complaints, more additions. Anything.
tumble.