Jlin, the Warrior of Winter.
Lore: Ever since his childhood, Jlin has loved the winter. While everybody else was cooped up inside to wait out the cold, Jlin would be playing outside. He was considered to be weird among most of his friends.
When Jlin was given the opportunity to travel to the Freljord, he was overjoyed. He left for the expedition after hastily packing his things. While traveling, Jlin became separated from the rest of the voyagers.He was lost in the frigid Freljord. Instead of fight the cold, he decided to embrace it, and soon he found himself able to control the cold, and managed to get back to his group.
Once he arrived back home, his parents were shocked. They were proud of him gaining the power, but they kicked him out because they could not bear the cold. Jlin wandered Runeterra, eventually making his way to the League of Legends.
Abilities:
Passive: Cold Carnage: Every second that Jlin is within 1000 units with enemies applies a stack of Cold Carnage to that enemy. When Jlin damages that enemy, the enemy takes bonus magic damage equal to the number of stacks. Enemies cannot receive stacks for 5 seconds after taking damage from Jlin. Second passive: Neighom, Snowman Soldier: Neighom is a snowman companion with (40 x lvl) health, ( 5 x lvl) attack dmg, 360 movement speed, 0.75 attack speed, 40 armor, 40 magic resist, a melee attack. Respawns 15 seconds after death. Can be controlled by using alt key and right clicking.
Q: Snowball Effect: Rolls a snowball in a direction, which increases in size the more it rolls. The hitbox gets bigger as well as the damage. Enemies take 50/70/90/110/125 +25% AP +25% AD, increasing by 10% for each 0.5 seconds the snowball travels. If it hits terrain the snowball explodes. Cooldown: 12/11.25/10.5/9/8 seconds. Mana cost: 45/50/55/60/70 mana
W: Winter's Weapons: Can be used to switch between a blade of frost (melee) and magic powers (ranged). The blade grants you 10% bonus AD and 5/10/15/20/20% bonus attack speed. Attacks with blade of frost deal bonus magic damage equal to 5% AP. Magic powers grant 10% bonus AP and 5/10/15/20/20 bonus movement speed.
E: Frost: Targets a structure or champion and applies Frost to them. If they are enemies they have 10/15/20/25/30% decreased movement speed and 10/15/20/25/30% decreased attack speed. If they are allied, they gain a shield for 100/125/150/175/200 + 35% AP health. In addition, icicles protrude from the unit, dealing 10/15/20/25/30 + 5% AP + 5% AD to nearby enemies each second. Frost lasts 3 seconds. Cooldown: 12/11.25/10.5/10/9 seconds after Frost disappears. Mana cost: 50/55/60/65/70 mana
R: Blizzard: Jlin surrounds himself with a blizzard, slowing nearby enemies by 15/30/45% and dealing 30/50/75 + 25% AP + 25% AD magic damage each second. Jlin can move around but moves 20% slower. Cooldown: 4 seconds. Mana cost: 25/35/45 mana per second.