Seya, The Guiding Light
Seya, The Guiding Light
Welcome to my Second champion concept. I love writing these and I hope I can write tons of them! Please provide feedback and see what we can do to make something great! My previous champion guide: Rion, The Aspiring Sacrifice
Lore For ages people have walked through disaster and dark places. Transportation was not the most valuable in the lands, but one day the light finally shined. An older lady appeared in the middle of a battle. The battle was so intense she foresaw the fate of both sides being brutally killed by natural disasters and she exploded in fury. She guided each group into 2 different dimensions and protected them from war, but every time peace comes into play, it requires a sacrifice. Seya, the wonderful and beautiful lady became the replacement for the warriors and suffered in the natural disasters which she had foreseen. No one would ever see her save people from war again.
Description Stamina Type: Mana Mage/Ranged
Seya is known as the Guiding Light, also the master of using a portal technique, her skills require precise placing and strategy.
Skills
Passive - Guidance
- Seya leaves behind a trail of bright dust that stays for 5 seconds that gives allies a 25% movement speed boost for 1.5 seconds and slows enemies for 10% for 1.5 seconds.
Q - Portal - 20/25/30/35/40 mana cost - 3.5/3/2.5/2/1.5 second cooldowns
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This is Seya's biggest and most important skill. It will react with all of her other skills, without this skill - she cannot cast anything.
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Any ally or enemy can travel through the END of the portal - the second portal placed, but no one can enter the first portal placed, it is a one-way portal. So it is recommended if you are placing portals everywhere when you have a quick cooldown to not place them when not under a turret or you may be asking for trouble.
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Seya activates a portal in which she can throw any of her other skills, but she needs to activate the skill again to place another portal anywhere within a very long range. This portal stays up for 4 seconds, and it will begin the 4 second countdown when the second portal is placed.
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This skill is spamable so she can keep on using her skills - it can be a hard skill to use, and will definitely take some getting used to - but can make her a very strong champion to those who can master her.
W - Portal Reach - 50/55/60/65/70 mana - 10/9/8/7/6 second cooldowns
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Requires a Portal near Seya
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Enemies around the second part of Seya's portal are vacuumed towards the portal for 3 seconds. If the enemy enters the portal, they take 50/75/80/85/90 + (75% AP) magic damage and are transferred to the other end of the portal.
E - Travelling Light 75/80/85/90/95 mana - 9/8/7/6/5 second cooldowns
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Requires a Portal near Seya
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Seya fires 3 blasts of white light through random portals and travel to the nearest champion or minion to deal 25/35/45/55/65 + (50% AP) magic damage per blast. If there is only one portal up, they will all go through that one.
R - Eclipsed Portal 100/125/150/175/200 mana - 120/90/60 second cooldowns
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Requires at least 1 Portal - Does not need to be near it
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Both sides of each portals will change and become a strong vortex that vacuums any enemies and allies towards either side of the portal for 5 seconds. (The range will make it for anyone within the range to be dragged in - the 5 second thing will be explained after this.)
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Allies: Allies are taken to the other side of the portal (to bring them away from enemies) and are healed for 150/250/350 + (25% AP).
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Enemies: Enemies are damaged for 500/850/1000 + (25% AP) magic damage and are pushed out of the portal they entered (will not go to the other side of the portal).
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For each second it takes for the ally or enemy to enter a portal, the effect will be reduced by 10% for a maximum of 50% reduction of healing/damage.
Quotes
Walking/Movement
To the battlefield! I've seen my own fate. I will guide us.
Joke
Can't find a way out? Use a portal.
Taunt
Your fate runs through two dimensions. Step into my domain, and be forgiven.
Idea Addons
Reserved for any ideas that come later to make it easier for anyone checking this topic to see what changes!