Quirky Idea with Death's Dance
I don't expect this to be considered anytime soon (or at all), but I really love
's mechanic about having a bleed effect temporarily nullify a third of incoming damage. It's really blood-pumping when you're in a pinch; you just won the fight, but you're still bleeding out and need to heal up before you die.
I imagined it would be a really cool quirk if there was a sound effect and/or a bloody aura that surrounds you when you're bleeding with less than 10% HP. Your heart is pounding, your blood is escaping, and just when you think you might make it... death guts you like a knife, kinda like Zed's ult. Wouldn't that be awesome? It would really emphasize the weapon's main mechanic, and of course it wouldn't be the only item to have sound effects. If I were to be even more ambitious on the idea, the blood pumping could get more intense with the less HP you have in the moment.
Of course, you wouldn't hear the gutting sound if you survive, and the vital sound effects would fade if you survive the bleeding or recover up to 10% of your HP. You wouldn't hear the gutting sound if an ability kills you rather than the bleed effect (but you'd still get "gutted" if you survive an ability with like 1 HP left in mid-combat and bleed out), and the vital sound effects probably shouldn't cue if a minion hits you while below 10% HP.
Very open to feedback. I wanna hear y'alls thoughts on this!