Nocturne [REWORK CONCEPT]
I tried to make him Anti-mage Assassin
Passive: Nocturne deals only magic damage any physical damage obtained through items, runes and buffs will be converted to magic damage. (This includes AA, AD items, Crit items etc) *NOTE: AD will NOT convert to AP in case you did not understood.
Q: Trauma 600 range 10 sec cooldown 60 mana Nocturne extends his fingers in cone piercing enemies dealing 70/90/110/130/150 + 50%AP & AD as magic damage. In short window you can cast it again to repeat the action before going on cooldown.
W: Eclipse 15/13.7/12.5/11.2/10 sec 80 mana Nocturne blocks a single enemy ability. Successful block restores 50% of Q (5 sec) and E (5.5 sec) cooldown.
E: Panic 700 range 11 sec cooldown Dashes in targeted direction damaging all enemies he passes through dealing 80/100/120/140/160 + 50%AP&AD as magic damage. Dash ignores terrain collision as well. Terrain can extend dash range.
R: Paranoia 800 range 180 sec cooldown 100/50/0 mana Nocturne isolates victim and himself in shadow realm for 3 sec. Victim is silent for duration (1v1 nightmare). Turrets will attack you even in shadow realm. Cleanse effects will remove silence but they will not exit shadow realm until duration ends.