Xavier, the Son of Piltover

Robotic Dolphin··7 votes·3,053 views

I've decided to instead name Xavier,

Xavier, the Space Marauder

Due to the surplus of ADC and AD champions who reside in piltover.

Xavier is a custom ADC champion based around a continuous auto attack that, while having to stand still to attack, can deal a lot of damage over time.

Appearance: Xavier has a helmet and visor, a kind of destiny/halo mixture with matching armor. (Befitting of the most fashionable city state in Valoran) Xavier's weapon of choice is a large two-handed vase/bucket shaped continuous laser cannon. He also has shoulder pads, no explanation is needed.

I was able to find a picture fitting that of Xavier, surprisingly it is a model for a Lego Video game by the name of Lego Universe, but it fits almost perfectly if you ignore the Lego Bodystructure. http://img4.wikia.nocookie.net/__cb20120118220116/legouniverse/images/9/96/Valiant_SM.png

Base stats: HEALTH 560 (+60) ATTACK DAMAGE 71 (+3) HEALTH REGEN. 7.2 (+0.65) ATTACK SPEED = 0.678 (+3.5%) MANA 260 (+46) ARMOR 25(+2) MANA REGEN 0. 7 (+0.7) MAGIC RES. 30 (+0) RANGE 650 (Ranged) MOV. SPEED 325

Passive: The Breaking Point If Xavier channels his attack onto an enemy their armor is ignored by Xavier's laser by 10% every second (2.5 seconds on champions) to a cap of 30%/40%/50%/60% (Cap of 40% on Champions)

Q: Combustive Charge Xavier unleashes a blast of power from his cannon, burning the ground in a line for 6 seconds that deals physical damage over time to enemies who tread the area. Length: 2000 Width: 160 DOT: 15/20/25/30/35 Physical Damage Per second (+80% base ad)

W: Gravitation Generator. Xavier throws a gravity generator, that after 1.5 seconds pulls nearby enemies towards the center and stuns them for 1 second and slows for 20%/25%/30%/35%/40% for 3 seconds. Can be cast while auto attacking. Range: 780 Diameter of pull: 600

E: Extreme Thrust After every 4 seconds of channeling an auto attack, Xavier's laser suddenly shoots pierce through it's target for a longer ranged attack. (900) Dealing an entire 50%/75%/100% AD to enemies hit by the blast.

R: Ready, Aim, Fire. Xavier focuses his fire onto a singular enemy champion dealing 150% damage for 5/6/7 seconds, however, Xavier can now move in the air (cannot move over terrain, but ignores unit collision) strafing the target and gains a movement speed boost 50%/60%/70% by the use of his jetpack. A weaker version of Extreme thrust, where 50% of the damage goes through the target and damage all that are hit by it, is prevalent for the entire duration. Extreme Thrust will still proc during the duration, however.

13 Comments

FusionSuit1 votes

Is this the love child of Jayce and Caitlyn? lol

Robotic Dolphin1 votes

Is this the love child of Jayce and Caitlyn? lol

Is he? Is he just a man who dedicates himself to defending the borders of pilover? Is he Valoran's batman?

Will we ever know?

Str8 Chaos1 votes

Hes the man Piltover derservers but not the man that Piltover wants

Flintfall1 votes

I like the oddball scalings, is there a chance we could get some tasty lore?

Robotic Dolphin1 votes

I like the oddball scalings, is there a chance we could get some tasty lore?

Maybe, if I come up with something worth reading...

Ryokosan1 votes

W is viktor's W WHUT

Robotic Dolphin2 votes

W is viktor's W WHUT

Well, that's embarrassing...

Fixed that right away!

ZhaoYhun1 votes

Aren't Jinx and Cait from Piltover too? This would be their 3rd ADC, rather see another role tbh

Robotic Dolphin1 votes

Aren't Jinx and Cait from Piltover too? This would be their 3rd ADC, rather see another role tbh

Hmm, I suppose you're right...

I couldn't really find anywhere to put him, so I decided piltover would be the best choice since his technology is more Piltovian than Zaunian.

How about...

Xavier, the Space Marauder?

Psykova1 votes

Seems really interesting.

BADxW0LF1 votes

I think if you're going to make it a channel attack that is a consistent beam, you would have to also have it so his laser would overheat after so many seconds. Don't wanna make his attack too op.

Scooge1 votes

I disagree. Having to stand still to deal your damage is sooo bad. Sure, in lower elos standing still and auto attacking would be normal, but there's no possible way a champ like this could see pro play. It just makes for bad mechanics. (Not that I don't like the idea. It's really cool.)

BADxW0LF1 votes

I was looking at at more of a channel while in range kind of thing. Not necessarily having to stand still the entire time. For example, as soon as the champ were in attack range, the laser would start charging up (think laser from Halo). After charging up, the beam would do the normal dps, but since it were a channeled attack that would have to go on cooldown eventually from overheating, it would maybe do 1.25 1.5x dps. Champ wouldn't have to stand still the entire time. Could also make it so when he is moving while firing his weapon, he has slower movement speed.

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