Varus Rework w/Video (Concept)

KaioKris·11/22/2019, 1:28:35 AM·1 votes·1,140 views

Revealing my Rework for Varus; let me know what you think!

any concerns or Questions feel free to comment. I'm here too answer :)

Here is the video link for the varus rework: https://youtu.be/8JAAD2he3jo

Socials:

Youtube.com/Kaiokris

Twitter.com/KaiokrisYT

ABILITY Passive: Eternal Union

  • auto attacking an ally will “bond” them to you, Varus gains 30% of bonus resist from bonded allies high max resist

*either armor or magic resist for 5 seconds

  • Varus has to be in range (500 radius) of bonded to keep effect for duration

  • Cool down 17-11 per ultimate level

  • due to the Darkin corruption inside of his vessel ; Varus can not life steal as

effectively as other champions

  • Varus does no benefit from life stealing items / runes or buffs

  • instead , when Varus uses abilities on an enemy champion, he gains 60% of his damage dealt as Spell vamp

  • 80% if bonded ally is attacking the same enemy champion

ABILITY I: Piercing Arrow / Hellfire arrow

  • Varus charges his ancient bow, delivering a power arrow blast in target direction, dealing physical dmg

  • the longer Varus pulls his bow back the longer the skill-shot will be + adding bonus physical onto the arrow

-killing minions or damaging champions with piercing arrow will charge the ability, once fully charged, the CD will be reset,changing the next cast too Hellfire arrow

  • 5 bar meter: killing minions grant 1/2 bar + damage champions grant 1 per enemy

Hellfire arrow

below 60% and above 60% effects:

  • below 60%: Varus will shoot 3 arrows from his bow - similar skill-shot

with the 2 additional arrows spreading to the left and right, dealing 75% of the abilities total damage also, each arrow leaves behind Desecrated ground, slowing targets while reducing their attack speed for 2 decaying seconds

  • above 60%: Varus will fire 2 parallel

arrows in target direction, dealing

armor penetration damage to targets

hit with both arrows, having same

desecrated ground effect as before

ABILITY II: Seed of the Darkin

  • varus reaches out with his right hand releasing hatching a demonic seed on target enemy

placing seed on monsters/minions: killing targeted unit will explode, leaving behind a purple mist around the

area (450 radius then spreads) dealing damage over time + applying grievous wounds to enemy champions for x secs

  • placing seed on enemy champions: auto attack target 3 times to activate darkin seed, releasing a purple mist around champion (same radius) mist follows enemy champion for x secs, decaying in size as it moves

ABILITY III: Soulful Exchange

  • in range of bonded: Varus’s bonded ally gains a generated shield from dealt damage to the same

target *maxes at 30% of damage decaying over the next x seconds

  • when Varus is in range of his bonded,he can activate soulful exchange to trigger and transmutation of his bodyinto a soul form,becoming un-targetable for 1.5 seconds, Varus can only pass through his bonded ally, revealing himself on the opposite side of his ally, when his body reanimates, Varus gains a burst of attack speed for x seconds

ABILITY IV: Vengeance through Darkness Passive: New - Varus’s auto attacks now stack blight ; stacking up to 4 times for minions/monsters , blight can be consumed by hitting a target with an ability, dealing bonus dmg on the 4th stack of blight on an enemy champion will turn the stacks into corruption ;corruption, once stacked will stay stacked for x seconds *25+ seconds targets who are corrupted, will take full damage from Varus’s next Piercing arrow / Hellfire arrow

Active: Varus launches a dark runic arrow in target direction with 2 different effects

  • hitting a target who is not corrupted: target is instantly corrupted with darkin energies + dealt magic damage: blighted roots grow from the corrupted target, lingered around close enemy champions to the target ,if coming in contact w/ Champions for more than 2 seconds, they will be rooted and fully stacked with corruption, as well dealt magic damage

  • hitting a target who is fully corrupted: target will be caught inside the growth of corruption, during this root,desecrated ground slowly expands from underneath the corruption point, having the same effect as the Varus’ Q during this corruption growth, any targets near the corrupted target will instantly be rooted and fully stacked with corruption

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