Argenta, the Noxian banker [champion concept]

JazzyBobcat··2 votes·721 views

FOREWORD Argenta, the Noxian banker is a support/other roles champion I conceived after playing a frustrating game on the rift. During said game, I played botlane adc Quinn. My midlaner, a Talon, and my toplaner, a Malphite, both fed uncontrollably. Worse so, they fed a Yi. By 15 minutes, it was a hopeless match, and it became clear that none of us had enough gold to compete with the Yi. and that's where my idea came in. What if you could make a champ which could keep up with the enemy team when behind, but would maintain balance if not?

ARGENTA, The Noxian banker

Passive Exponential growth

for every 150 unspent gold Argenta has, she gains +3 gold per 10 seconds, to a maximum of +18 gold per second

Q: Weighted dart Cost: 60 mana Cooldown: 3 secs Argenta throws a silver weighted dart which deals 70 (+30% AD) (+65% AP) magic damage and slows the target by 60% for 2.5 seconds

W: Noxian interest Cost: 80 mana Cooldown: 8 seconds Argenta throws a care package to a nearby friendly champion, healing them and granting them 5 gold

E: Lustre of 1000 queens Argenta Cost: 90 mana Cooldown: 14 seconds Argenta becomes solid silver for 6 seconds, empowering her basic attacks and granting her tenacity. While under the effect, Argenta's basic attacks deal 20 (+30% ability power) magic damage as bonus damage.

Q: Overdue debt Cost: 200 mana cooldown: 120 seconds Argenta binds to an enemy champion, marking them with Overdue debt. Champion is permanently marked, unless the mark is re-applied to another enemy champion.

Overdue debt: Argenta gains the equivalent of 75% of the gold earned, whenever the marked champion earns gold.

STORY Argenta was born to a poor family of farmers in the outskirt of Noxus. At age 17, her father was drafted into service with the Noxian army due to unpaid debt. She was forced to face the cruel streets of Noxus. Before long, she found herself stealing and lending money for profit. After several years, she had single-handedly assumed control over the entire Noxian financial system. Now, she seeks a profit wherever it is to be made, that in turn has led her to the fields of justice.

APPEARANCE/GENERAL NOTES Argenta is a tall young white haired woman wearing a long grey trench coat. in her left hand she holds a silver cane, and wears Large round black sunglasses on her face. She walks with a strut.

Her base stats and scaling per level should be roughly similar to Twisted fate's

Possible skins: Bronze Argenta Investigator Argenta (sherlock holmes inspired)

4 Comments

PIMPSMOOTH3 votes

Having a champ that automatically digs you out of the hole you put yourselves in, or conversely compounds the gold lead you have, isn't something I want to see in League.

Mia Hanoka1 votes

Not going to lie love the idea no way in hell it will fly. basicly this champion will out scale the gold gains of any champion in the game. hell twisted fates gold gain had to be be nerfed 5 times before it was called balance. remember when TF's passive was global for the team and part of what was called the holy trinity passives? Yeah there is a reason why that changed 4 times.

  1. TF passive changed from bonus 2 gold gain globally to a 1-6 gold gain globally

  2. removed global aspect then weighted the 1-6 for 1-3 gains more often

  3. reweighted it to 3-6 to try it out for a month or two live

  4. stopped messing with it after just leaving it unweighted at 1-6

Change one was cause it was giving every one that passive was cause bonus gold gain of flat 2 was giving a lot of power to the team that had TF if they farmed even half way decently. change 2 was an attempt to balance it cause giving every one 1-6 gold randomly was also getting to strong and making the 1-3 numbers pop up more often was making it harder for TF to preform. SO then they slammed it with the higher end 3-6 but this was making TF gold scale harder then was necessary. finally they went and said just leave the heavy weight alone and left the 1-6 balance.

What makes you think they are going to say Yeah why not have a champion that makes TF gold gains of the past look like chump change? OH AND EVEN BETTER ITS A SUPPORT! wow that is just asking for hand rolled problems in hell well and truly think on what you just posted! I assume you would still build support page with GP over time Quints with Deep in the utility tree masters? her gold gain would be bordering on the line of asinine once she got her ulti just dump it on the best clearance champ on the enemy team and laugh as you gold ticker never stops pumping gold into your champion. this champ would be full built by estimations at level 8 maybe 9 if you are spending the gold down past the +18GP per 10 second limits. best part is you can build this thing pure damage and start the face roll before each team is even at half builds.

I recommend you think on this champion some more cause I just pointed out only one of the flaws I see in it.

Tamur1 votes

Exponential growth: Perhaps change this to where she gains something similar to the silver serpents Gangplank gains where she can buy special items that enhances her abilities or grants special buffs to her allies at the store but are temporary and are consumed upon being bought

Overdue debt Cost: 200 mana cooldown: 120 seconds

Argenta binds to an enemy champion, marking them with Overdue debt. Champion is marked until the target dies or moves out of range. while marked the champion begins to lose 10% gold every 15/10/5 seconds

other than that looks good

can you have a look at my champions? http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/Vw6oEkvm-tamurs-concept-thread

Mia Hanoka1 votes

{quoted}

Exponential growth: Perhaps change this to where she gains something similar to the silver serpents Gangplank gains where she can buy special items that enhances her abilities or grants special buffs to her allies at the store but are temporary and are consumed upon being bought

Overdue debt Cost: 200 mana cooldown: 120 seconds

Argenta binds to an enemy champion, marking them with Overdue debt. Champion is marked until the target dies or moves out of range. while marked the champion begins to lose 10% gold every 15/10/5 seconds

other than that looks good

can you have a look at my champions? http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/Vw6oEkvm-tamurs-concept-thread

Now that is gimmicky, but not a hard stomping over load. however the losses gold is still to strong and cans adversely effect the long run of a game stop doing things with gold simply put. also making it an effect that last till you change targets makes it REALLY easy to cripple the role that needs gold the most. ADC just slap it on the ADC once even if you have to sake your self to do it and you cripple them for the game never having to shift it.

if your insistence on this champion being a balance breaker take overdue debt and make it a bounty. after all this is a noxian champion right?

Exponential Growth: same as above. make it a global pool that every one can use to buy some sort of temporary buff. likely a buff lost when hit by and enemy champion or hits an enemy champion. call this pool Collateral (goes with the banker theme)

W - Noxian interest Cost: 80 mana, 25 gold (can be cast if she has no gold but does not give 5 gold to ally) Cooldown: 8 seconds Argenta throws a care package to a nearby friendly champion, healing them and granting them 5 gold from her own gold pool.

Only way I see that W being balanced is if she is giving up the gold not generating it out of thin air when you have a CDR of 40% this will be 5 gold every 4 seconds with Athene's the mana loss in that time is negated and basically you can spam cast your ally to top items. by making it so she losses the gold the support has to think on if its worth it or not. also imagine the abuse here I assume she is ranged so two ranged champions in bot lane with a heal that gives gold to an ally. play safe as frell till you want to push out or get a gank then base with roughly a ton more gold then average. frankly even with the 25 gold loss its still not painful enough but you seem set on having it this way. Also note intrest needs and investment so 25 gold for 5 gold interest.

R - Overdue Debt Cost: 150/125/100 mana Cooldown: 120/90/60

Argenta snares an enemy champion for 2.5 seconds and marking them as Debtors for 15/30/45 seconds. While marked for Debt the enemy champion takes 15% increased damage and deals 10% less damage to Argenta and the ally closet to her. When the debtor dies gold gains for all participating in the kill get 25/50/75 extra gold as an added bounty Argenta further more gets additional collateral for her team to spend at the store.

this makes more sense when you think about it for the Ulti as I would see noxian bankers wanting that money back at all costs.

Collateral buffs:

  1. Penny pincher: next 5 auto attacks on an enemy champion deals 5 extra damage and awards 1 gold.
  2. Heavy Purse: take 5 less damage from 5 enemy champion auto attack and spells.

just some ideas

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