Personal Ideas on Items
The Bloodthrister (Old): B.F. Sword + Long Sword + Vampiric Scepter +80 Damage UNIQUE: +20% life steal UNIQUE: Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50 - 350 (based on level) damage and decays when out-of-combat for 25 seconds.
My Idea The Bloodthrister: B.F. Sword + Pickaxe + Vampiric Scepter +80 Damage UNIQUE: +20% life steal UNIQUE: Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50 - 350 (based on level) damage and decays when out-of-combat for 25 seconds. (This passive continues for 20 minutes of having the item. Something like ROA.) UNIQUE - Bloodrage: After 20 minutes, Bloodthrister thrives for the blood of its enemies. (Something like rengar's passive, Bloodthrister requires you to kill five unique champions to sate Bloodrage.) After this is completed, The Bloodthrister will turn into The Sated Bloodthrister. The Sated Bloodthrister: The Bloodthrister Unique Passive/Quest UNIQUE - Sated (Unlike the previous jungle item, that was better than the current Bloodrazer): <- notice the sad face.. Anyways. There is an aura that is different based on what champion you are playing. There is a far and close aura. If you are attacking players that are in the farthest aura the player gains +20% Life Steal and a bonus 10 Damage. Also after three consecutive autos, the third auto procs a DOT that does damage based on your damage. (25% of bonus damage, not including the 10 from the farthest aura). The closest aura is an insane buff but is risky for ranged champions for you need to be pretty close to them. (Almost melee range). You gain +35% life steal and +50 bonus damage. After 2 seconds of being in combat with that champion, the item will sap hp from the target and created a shield. Shield will decay after 2 seconds of hitting a different champion besides the one it is locked onto. (This passive also works like how Warwick's w passive works. For Warwick, autoing enemies with 50% and 25% grants him attack speed, this passive works the same way. If that makes any sense.)
Melee champions will get the first aura, the farthest one.
Just realized that the poll makes no sense. So yes is saying that it is too strong for late game and no is saying that it is appropriate.