Champion - The Maniac Medic
I had an idea for a champion recently that would essentially be the ultimate "hybrid role" character: a healer marksman. Anyone who has played the Bounty Hunter class in SWTOR has probably tried out their healing specialization. One of the features of that specialization is the ability to fire your basic attack at your allies in order to heal them.
Now, imagine that in League- a character with an ability to shift between a deadly marksman or a benevolent healer. That's the core of the idea. The ability might read something like this:
R - Kill 'Em/Patch 'Em Up Toggle your basic attacks to damage enemies or heal allies. Targeting allied champions or minions heals them for (???%) of your attack damage. These can critically strike.
They would face the same build challenges as a normal marksman; have a team of tanks? Get some attack speed to provide a steady stream of heals. Does your Zed dive haphazardly? Build crit for some burst healing!
