Warwick rework & VU.

ZhaoYhun··6 votes·8,858 views

SKILLS

Hunter's Growth • Passive

Warwick gains 3 / 9 / 15 / 18 attack damage (at lvls 4 / 8 / 12 / 16). Upon champion kill (not assist), Warwick gains 1.5 armor.

Tormenting Jaws • Q

Warwick bites a target enemy causing it to bleed for 3 / 4 / 5 / 6 / 7 seconds and gains 5/7/9/11/13% lifesteal for the same amount of time.

Razor's Call • W

Warwick swipes ferociously, creating a blast of wind which travels in a line slowing everyone it hits by 60%. [Skill shot]

E

Need suggestions<<<

Prey Dive • R

Warwick dashes forward while howling and surpesses an enemy champion stunning them for 1 / 1.5 / 2 seconds upon hit. Warwick gains 50% attack speed after a succesful stun for 4 seconds. [Skill shot]

^Explanation: Adjustable skillshot indicator, jumps over walls. Upon dashing, you have 5 seconds to stun your target otherwise it fails. If you do succeed, you get the 50% att speed buff.

  • I'd also like to suggest Metamorphosis. Much like Kha'zix's Evolve. Warwick has 1, 2 or 3 skills to 'upgrade' which make him look bulkier in game, slowly getting consumed by the beast inside him (to fit with the lore!). And an extra objective when the enemy has Soraka, like Rengar VS Kha'zix.

LOOKS

http://koutanagamori.deviantart.com/art/Werewolf-s-soldier2-170415741 Colors apart, this is my personal favorite. The hunter-like armor represents Warwick's human form and past, it also shows that he hasn't fully surrendered to the beast (unlike the current one).

http://orochi-spawn.deviantart.com/art/Wolf-warrior-355208886 Just an alternative :P

And finally, if the rework is made and we have our cool looking wolfie, I'd like to suggest his Human form skin (Lore lore lore !).

9 Comments

PhoenixSlayer134 votes

I think the feral end could be pushed a little bit more here. Warwick is struggling against going full feral after all.

Also, something that has been brought up during Riot talks of Warwick's VU: his transformation was due to a potion, and currently he doesn't present any kind of indicators of that. He's more than just a wolfman, he's an alchemical wolfman.

Serge THE GREAT3 votes

He's too cute looking (no, I'm not a furry) in those picture concepts. Warwick is not exactly a calm and cool-headed thinker. He's angry and blood thirsty.

ZhaoYhun1 votes

I agree that his face expression and pose should look angry and or blood thirsty. What about the body though? Do you like him wearing armor? Describe how you'd like yours :D

Serge THE GREAT2 votes

If he had to wear full body armor then I'd prefer the second one. Exposed belly Warwick doesn't really scream 'frightening.' The only reason his current look works for him now is because he has almost no armor (including lack of pants) and the lack of clothing shows that he doesn't care about getting drenched in blood--he loves it. The idea of Warwick in the first picture you posted wearing pants and mostly upper body clothing but with an exposed midriff makes him look goofy. It's implying that Warwick himself cares if he has sex appeal or something. "Check out the abs, ladies" doesn't scream Warwick.

DevourerOfDonuts3 votes

I like it! Honestly, I sorta like the frightening, antagonistic look he has in game rn though

ayron983 votes

2furry4me

The5lacker2 votes

Oh man he gets AD as he levels up, how interesting, how complex, how unheard of!

What a colossal mess of nonsensical abilities stapled onto art you found.

ZhaoYhun3 votes

I had other stuff in my mind:

  • Line of sight increases as he levels or expands to a certain limit when he remains still.
  • Not moving in a bush for more than 5 seconds turns him invisible for X amount of time (10-30 secs) enemies entering it will be warned, much like rengars.

I just went safe and chose a stat increase.

Suggest us yours?

Shanghaied Jack1 votes

I think this is more interesting thab the above concepts.

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