[SUGGESTION] I really don't like the Trinity Force in the current state
I mean, I don't think
is too strong or too weak. I just think it's boring. It pretty much gives ANY champion with a spammable ability the possibilty to alternate AAs to the mentioned ability and get an insane power spike for damage that falls off later the game goes and pretty much doesn't give any useful combination (apart from the unused Sterak, as said below). Where is the "trinity" in that? Same to say for the basic item
.
I know that reworks are long and may need a balance on many champions, but I really think Riot team should think in the future of some changes. A possibility (but not the only one) would be to make all
- items scale with level, for instance starting at 40% effectiveness at level 1 and ending up at 125% effectiveness at level 18 (+5% per level). That would mean:
proc gives from +40% to +125% base damage on-hit, same as
(adding the AP part) and
(adding the AoE);
proc gives from +80% to +250% base damage on-hit.
This way, also, the natural combo with
will be seen more, as I rarely see this second item paired with the first in the last few months' games.
If you feel the same way about the current state of the item, feel free to post your suggestion about possible changes to make the item less OTP.