Tilda - (Original Champion Creation/Concept) The Timescaper
Tilda - (Original Champion Creation/Concept) The Timescaper Her lore is related to Ekko
Tilda is a support champion with light Skirmishing moves.
_Her story is after Ekko leaves their time. She is given a case to look for a missing boy. She was confused because no one had ever done something like this before. After looking into this case, Tilda finds a disturbance, a rip of time that reactivated in her realm. When she travels inside she sees fragments of broken time that shes follows.
In the distance she sees another ripple, and escapes through it. She looks in the realm of Runeterra. She was confused, the Runeterra she knew was much different. She realized she was in a different time. The fragments of time she was following existed in this realm.
When she finally finds Ekko she reaches her hand, and tries to grasp Ekkos, but something is wrong. The fragments of time backlash. With her time is up, shes is instantly pulled back into her realm. When she opens her eyes, she looks at her hands and sees an essences of Ekko. _
**Passive - Sleuth ** Enemies leave tracks Sleuth/True Sight Essences on the ground after 3 seconds of them traveling there. These essences last 1.5s. Tilda can collect these. After collecting them she gains "Truesight" of the enemy for 3 seconds
Part of this passive is a Tracker called Data Stream - It displays on the side of the HUD like like
- It is a display of the enemy team. It fills from the bottom up of their champion icon.
Each time a tracked enemy is either, attacked with a skill, basic attack, or eliminated while Tilda is tracking them, She gains a progress of the tracker for that enemy. Collecting more tokens for that enemy grants her a Truesight Token for that enemy.
She can only have 1 Truesight Token for each enemy at a time. Enemies gain a stack of Truesight once their Truesight Token is complete.
She wields a weapon called Transcender which is a Transforming Weapon that takes the form of projectiles.
Q - Holo-Nade (Mana)
Tilda throws a hologram of a grenade at a target location. When it explodes it leaves an electric field, silencing enemies inside while they are in the electric field
Tilda can cast this skills again within 3 seconds to throw a cooked grenade that deal magic damage on hit.
W - Memory.exe (Hack)(Stream)(Relay) - This Ability has 3 behaviors depending on who it is cast on.
W - Hack / Stream / Relay (Mana)
Passive - The last negative effect that Tilda has experienced is stored in Memory.exe, and is either reversed or recasted to the target. If on allies it grants a buff of the same magnitude to allies. If this negative effect is a negative crowd control skill (stun, slow, root), this skill can cast on enemies.
Relay - [When Tilda single targets an ally]
For 5 seconds, the ally has the Truesight level of Tilda's passive. If the enemy is in fog, They appear as holograms of themselves in the fog of war. If Tilda's Memory.exe passive is activated, her ally gains a movement speed buff. (2nd idea is that the ally blocks the next crowd control skill)
**Memory.exe is coloured depending on her last debuff or crowd control. **
Yellow - Stun Blue - Slow Green - Root
Stream - [When Tilda self target] In a medium sized circle around Tilda, Tilda gives all allies Truesight of Tracked targets and grants them movement speed based on her negative movement speed. or - (2nd idea is that the ally blocks the next crowd)
Hack - [When Tilda targets an enemy] A radius is created around them. They uncover any enemies surrounding them and grant Truesight for 2.5 seconds to those enemies.
If Memory.exe is passive is activated she can target an enemy and cast the according effect.
E - Holo-Dart / Synch (Mana)
Passive - As Tilda levels, the maximum of darts she can have on the field increases to a maximum of 4 at level 16.
Tilda shoots a dart at a target location. Enemies it passes through are damaged with magic damage and are pushed back slightly. If a Truesighted Enemy is nearby, a spark of lightning bolts from the dart and hits the enemy with magic damage.
(If the enemy has a Truesight Token built, this skill can consume the current one to deal damage to that enemy if they are nearby any of the damaged enemies).
These darts lay in the ground and slowly grant Tilda Truesight progress, while the according enemy is near the dart. Enemies can attack the dart to destroy it (1 Hit Point).
Tilda can pick these darts off the floor to lower the cooldown of this skill drastically.
If at least two Darts are on the floor, Tilda can activate this ability again to cause a chain of lightning across them dealing magic damage to enemies in between and stunning then. The amount of Truesight progress given is multiplied by the amount of darts of the floor.
Her ultimate is: **R - Timescape Across Paths **
Passive: The maximum range of this skill is equal the farthest Truesighted enemy (If no enemy has truesight, this skills range is about as far as
's ultimate).
Tilda shoots a projection of herself at a target location. It explodes dealing magic damage to enemies. After it implodes returning all allies back to where she casted the ability.