Atma - The Wrought Iron Knight
Atma's armor is less armor and more skin. When his armor was forged, it required immense heat to melt the metal which forms it. Each piece was then installed on his body while still white hot causing it to fuse to his skin. The incredible weight of his armor weighs him down preventing quick or fluid movement and he is cursed to live within for the rest of his life, but he has a near impervious shell which is resistant to armor penetration. As a giant, he shares his species innate ability to grow indeterminately as he becomes stronger. His armor was cursed to grow with him so he could never escape. Although the suit was intended to be his tomb and weigh him down and immobilize him, but his strength allows him to move, although with major limitations.
In order to exact revenge on his enemies and those who imprisoned him in his iron tomb, he did the only thing he knew to do. To kill his captors Atma needed an unstoppable weapon to match his unstoppable armor. Atma went to the top of Mount Targon to retrieve a boulder and fashioned it into the head of spear. The shaft he carved from a fallen tree. The result was a spear of gargantuan size that no person could even lift except Atma himself.
Burden - Atma's spear is so large that even he cannot weild it efficiently. In addition it can never be sharpened. Atma does not gain bonus attack speed nor benefit from Critical Strike. Instead he gains bonus AD based on his bonus health.
Blunt Force - Atma musters all his strength to swing his sword. On his next attack Atma will crush his target with his heavy blade dealing 2.00/2.25/2.50/2.75/3.00 x AD physical damage.
Quake - Atma heaves his spear down dealing physical damage in a line and cracks the ground. Enemies who walk over the destroyed terrain have their movement speed slowed.
Continuum - Atma gains charges of Continuum over time. Each cast of Contiuum causes 1 of 3 spells to ocurr. The spells are cast in order every time. Deal physical damage
1st cast - Atma drags his spear across the ground knocking enemies directly in front him him back. 2nd Cast- Atma swings his spear over head dealing damage in a circle around him. 3rd Cast- Atma thrusts his spear in a line.
Giant's Strength - (Passive) Atma grows in size gaining bonus maximum health and his basic attacks cleave dealing a percentage of the total damage. (Active) Atma becomes enraged and gains bonus AD based on his missing health. While active this drains his health, but enemies hit by the tip of his spear take bonus damage.