Raiga, The Lightning Wolf

VaporMagik·8/12/2015, 9:30:10 AM·0 votes·1,132 views

Name: Raiga, The Lightning Wolf Primary role: Fighter Secondary role: Support

Passive: Fight or Flight When Raiga only has 25% of his maximum HP he converts his AD into bonus movement speed (1 movement/ 5 AD) whenever he is facing away from enemies, when facing towards enemies Raiga takes 15% less physical damage, 10% less magic damage and converts his movement speed into bonus AD (1 AD/ 5 movement).

Second Passive: Accelerated Aging As Raiga levels up he grows in size increasing his attack range and every point into Raiga's ultimate mutate his body.

Q: Sonic Howl Raiga howls producing a sonic boom that fires in a straight line dealing physical damage to a single target. If Raiga has 100 stacks of Static Charge in the past 6 seconds using Sonic howl will stun if hitting a single target or if there are enemies within 150 range of the target lightning will chain to them and slow every target by 50%

W: Focus Raiga hones his senses and identifies his targets weak spots granting 100% crit for the next 3 auto attacks and 50% bonus attack speed for 5 seconds.

E:Burrow/Rush Burrow: Raiga digs a hole under terrain that can later be used only by him to walk through walls, while escaping through the tunnels Raiga is immune to all forms of crowd control but will still take damage, tunnels last 5 minutes before the terrain naturally grows back and Raiga can only have 5 on the map at once, do not grant vision, and has a 1 second cast time that cannot be broken. Rush: Raiga dashes forward dealing physical damage, stops when hits terrain can go through multiple targets, if cast while facing terrain this ability will cast burrow instead. If Raiga has had 100 stacks of Static Charge in the past 6 seconds dashing into an enemy will deal bonus damage and a percentage of the damage will chain to any enemies up to 150 units of the target hit

R:Empower Passive: Upon putting points into ultimate Raiga mutates 1 Point: Static Charge, Raiga grows a mane that generates static electricity that builds while moving up to 100 stacks, at 100 stacks the next champion melee attack that hits Raiga will return 10% of the damage to the attacker in the form of a static shock (enemies will see Raiga surrounded by lightning when he has 100 stacks) even if the stacks have been discharged by Electrowhip or Power House 2 Points: Electrowhip, Raiga tail turns into a lightning bolt and will randomly deal damage to all champions within 150 units of Raiga when he has 100 stacks, additionally all champions up to 100 units away from the target being attacked will be chained into the attack and receive reduced damage even if the stacks have been discharged by Static Charge or Power House 3 Points: Power House, Raiga's fangs and claws now collect static charges, every basic attack will give Raiga 1 stack and at 100 stacks Raiga next basic attack will crit for 200% damage even if the stacks have been discharged by Static Charge or Electrowhip Active: Raiga channels a storm through his body turning his body into electricity, while in this state he has no unit collision and deals magic damage while passing through units, Raiga also gains 5 stacks of Static Charge for every unit he passes through.

I take no credit for the image I have used it is purely for view by example

5 Comments

Shadr23698/12/2015, 9:41:00 AM1 votes

Interesting but I don't understand the fight or flight passive. If he has taken lethal damage, wouldn't he be dead so the passive would be useless?

PapaGreg218/12/2015, 1:41:54 PM1 votes

This is a cool champion concept but it seems like it would be overpowered. Plus the ultimate description is like 2 pages long.

Évangélique8/12/2015, 6:27:42 PM1 votes

Awesome concept, deserve attention, but the passive is too over-powered... We will have to discuss about the abilities and ratios, but overall the idea is just god.

VaporMagik8/12/2015, 6:37:32 PM1 votes

I never thought people would actually read this ahah thanks for taking the time to do so :) for the fight or flight I think I might change it to be instead of lethal to when he has a low percentage of hp left that he gains it. It would also have a cooldown so you couldn't just run away from every fight and never die. As for the ultimate just think about khazix's ult I wanted another champion that had visual changes throughout the game even if they were fixed changes. Always open to suggestions about what I need to change :) thanks again