Okori, The Nine Tailed Fox Elementalist
This is a champion concept I came up with by thinking of something I'd really like to play. Feel free to leave feedback, comments and up-vote if you like it! Keep in mind all stats are estimated values based on looking at other champion's ranges since I'm not good at math like that and all reference images used are NOT owned by me and I do not claim them as mine. Thanks and enjoy!
Okori- Name Meaning: Origin (also means 'power of Mother Nature')
Lore:
Okori is a nine tailed fox (kitsune) born in the forest of southern Ionia. He is the older brother of Ahri.
Following in the tracks of his younger sibling, Okori absorbed the life essence of a wandering traveler to partially transform into his part human part fox state. He tracked his sister from afar in hopes of keeping an eye on her and seeking out some adventure a long the way out of the restrictions of their home. He had always been in tune with nature. He developed his arcane & natural gifts further when he tracked his sister to the Institute of War and Runeterra's many talented mages. After a short time among a few he was allowed to continue on following his sister into The League of Legends. After all what was one more adventure before reuniting with sister?
Champion: Okori is a ranged, utility mage/support. His tails change appearance based on the last elemental ability he casts at full stacks. (Brownish tails with Essence of Earth, Fire red ones with Essence of Fire, bluish grey ones with Essence of Water, and white ones for Essence of Air)
Some of the base stats I imagine to be along the lines of this..
Base Move Speed: 330 Base Health: 510.4 (+78 per level) Base Mana: 330 (+48 per level)
Abilities:
Passive: Arcane Magic: Okori's ranged base attack (looks like little magic fire balls) puts stacks or magical charges on the enemy champion hit. This shows up as little magic elemental orbs that float around their waist (kind of like Ahri's Fox Fire w). Once the enemy has collected 5 stacks of arcane magic the 6th base attack causes the orbs to detonate in a cloud of magic dealing a small amount of true damage (30 Damage at each of his levels up to level 6, 60 Damage at his levels up to 11 and 90 Damage at his levels up to 18) and whatever ability is cast next gets a bonus effect.
Essence of Fire (Q): Okori shoots a projectile of fire out to enemies in a straight line. The fire deals damage to all enemies struck 70/110/150/190/230 (+ 50%AP). This damage is reduced for each enemy hit after the first hit. Bonus effect: If he has full stacks of Arcane Magic on an enemy, Essence of Fire also gains 10% magic penetration and deals additional damage equal to 6% of their max health per second for the next 3 seconds.
Essence of Water (W): Okori splashes a water imbued orb onto an enemy or ally to heal. If cast on an enemy champion he drains their life essence. This deals 50/80/110/140/170 to enemies each second and heals him for 50/55/60/65/70% of the damage dealt. This lasts 3 seconds. If he casts this on an ally he transfers some of his own life essence to the ally to heal them for 100/130/160/190/220 +50% ap. Like Soraka this cannot be cast on an ally if Okori is below 5% health.** Bonus effect:** Damage to enemies and heal for self or transferred heal to allies is increased.
Essence of Air (E): Okori empowers himself or an ally with air. Feeling lighter than air he or his ally gains a movement speed boost of 30/35/40/45/50% for 1.5 seconds. Bonus effect: Duration of the speed boost is increased to 3 seconds.
**Essence of Earth (R): ** Okori calls upon the forces in the Earth to rain an avalanche of boulders over a target area. If the boulders hit an enemy while falling they slow and deal 55/100/145 (+ 20%AP) magic damage to all enemies struck for 4 seconds. **Bonus effect: **Boulders stun you instead of slowing for 1/1.25/1.5/1.75/2 second(s) in addition to dealing additional damage within the area. 60/105/150 (+20%AP)
As far as the pictures below, I posted them as some visual idea/examples. The base appearance would be the long red hair and tails, the base clothes would be along the lines of the shirtless male with the slightly torn pants and hood but with beige, red and green colors sporting the blue, threaded tie for the belt. The image of the full fox kitsune's is an example of the different elements and corresponding colors the tails would change to when the abilities were cast with the max stacks on them.
Thanks for reading and as mentioned before please leave comments and feedback letting me know what you think.
Jess
OP on Okori.