Champion Idea for Consideration (Sheamus, Friend of the Wild)

Schaymus··5 votes·1,095 views

http://orig08.deviantart.net/fdf2/f/2011/197/1/a/beastmaster_by_smolin-d3xtgdo.jpg Art Credit: Smolin (www.smolin.deviantart.com)

This is my first time writing a champ concept. I welcome any and all feedback!

Sheamus – Friend of the Wild

Concept Inspiration Terms Jungler Beastmaster Nature Lover

Note: Sheamus is a melee fighter, the idea is to trade longer cooldowns on abilities and focus instead on his unique ability, Tame, which allows him to adopt a neutral jungle monster as a companion.

Passive – Mark of the Wild(Sorry WoW) Sheamus’s companion’s auto attacks mark enemy champions, minions, or neutral monsters with a Mark of the Wild(Lasts 5 seconds) If Sheamus attacks a marked target, that specific attack gains 20% lifesteal, 10% crit, and 10% armor penetration. (Cooldown: 6 seconds)

Q – Roar Sheamus and his minion shoot out an intimidating roar that deals (Valued to be Determined) at a targeted point. If both Sheamus and his companions roar hits the same target(This effect can trigger on multiple targets) the target trembles in fear, in place, for 1.5/2/2.5/3 seconds(Cooldown 15 seconds)

W – Tame After channeling for 3.5 seconds, Sheamus turn target neutral jungle monster into a user controlled companion. The companion auto-attacks whatever target Sheamus is targeting, and can be melee or ranged depending on the monster. Companion auto attacks do base dmg plus a % of Sheamus’s Attack Damage.

Casting Tame while already in possession of a companion will dismiss companion, provide 25% of usual gold earned for killing old companion, and tame target new companion.(Cooldown 20 seconds)

E – Whisper Sheamus heals himself and his companion for (Value to be determined) and gains 15% attack speed for 3 seconds. (Cooldown 10 seconds)

R – Call to the Wild Sheamus summons 4 more minor aspects of his Companion to attack his target that deal 35% damage of his attack damage, can move through units, have 100% increased movement speed, and last for 5 seconds. (Cooldown 90 seconds)

3 Comments

Cam33 votes

Neat concept! I'd love to see a character that can manipulate jungle creeps. What would he do in lane though? Maybe he can tame any minion (outside of drakes and Nashor).

His E should probably only heal his tamed minion and I think there should be a limit on how long a minion can be tamed.

Other than that, I think this is well thought out and would be a great Champion :)

Schaymus1 votes

First off, I like all your suggestions man, I can tell you thought through your response. I'm actually rethinking the E and his passive, trying to find a way to build some sustain into him. In regards to taming minions, I'm not sure that's the best route. It doesn't quite fit with the "beast master" theme I'm intending for this champ.

In lane, I see him as a top lane champion. I think that part of the champions give and take is that if he is in lane, the jungle has to let him take a companion. It's an interesting trade off that I think could deepen the way lanes and junglers interact. I'm not sure I want the companion to have a time limit, the idea, in my mind, is to build the champion around the idea that he always needs a jungle monster with him to be effective.

One idea I had was to allow him to tame the dragon as well, but it only lasts for 30 seconds and you have to drop you current jungle pet to do it. Also I imagine it would take much longer to tame it, approximately 6-10 seconds.

Arakadia2 votes

Morde can tame drake, cant this guy too?

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