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Runeterra Holy Grail War

Soft Blankets··2 votes·2,192 views

Thought this had potential. I wrote out how some champions might work as Servants from the Fate series. Before I am asked, yes I have read the original VN and that is where I am basing most of this off (actually I am copying most of the skill descriptions from there). I tried not making OC and instead trying to gander at what Nasu (the writer) would give them. So let me present you some possible contenders. If this belongs in some other board please move it mods.

Caster - True Name: Mordekaiser, King of Metal Catalyst used: Nightfall Neutral Evil - Shadow Isles Stats Strength: B Magical Energy: A Endurance: A Luck: D Agility: D Noble Phantasm: A- Class Abilities Magical Resistance: B Nullifies all magic that requires less than three verses. It is difficult to hurt him even using great magic or ritual magic. Territory Creation: EX Creates an area that is advantageous to oneself as magus. Enables the creation of a "fortress", not increasing his magical power but rather his fighting ability. Battle Continuation: B This individual is no longer aware if his body is sustaining injury, continuing to fight as if he was in the prime of his power. Charisma: B Natural talent to command an army. At this rank, one can lead an empire as a King or Queen Magical Energy Burst: B+ This transfers magical energy into one's weapon and body, and by releasing the magical energy instantaneously, it increases one's ability. At this level, attacks are capable of harming even dragons, the greatest Phantasmal Beasts. At the Boundary: B This individual continues to walk within the boundary of the Valley, and is familiar with Death. At this rank, it grants instant-death immunity, as well as charm immunity. Noble Phantasms _ "All things must die, yet I live on."_ - **The Immortal Bastion ** Rank: A- Type: Anti-Army Noble Phantasm Range: 20-100 Maximum Target: - The manifestation of the greatest fortress Caster had created in his lifetime, made to withstand armies seeking to end his source of power. It is the ultimate defensive Noble Phantasm, that transforms his magically created fortress into an impenetrable castle that will never fall. While within his territory, all parameters except LCK (luck) are increased by one rank. Furthermore, defeating Caster will only cause him to quickly regenerate within the walls of his Bastion, while it still stands. As treachery was his downfall in life, so it will be his greatest weakness. As a result, his LCK will drop to Rank E. Caster can only call on this Noble Phantasm over the existing framework of his fortress already created by the skill Territory Creation. Companion of Misery - Children of the Grave Rank: C+ Type: Anti-Personnel Noble Phantasm Range: 3-9 Maximum Target: One person A great curse enacted on a person. The target's soul is cursed, causing great damage and lingering affliction. While the initial effect is powerful, its true activation requires the death of the target. Using his great necromantic powers, Caster raises the dead into his service as a ghastly entity. The target's parameters will be increased by one rank, however they will be mindless and unable to use their Noble Phantasms. The sustenance of the newly created ghost will put strain on Caster, therefore he will only sustain it for a limited amount of time.

Assassin - True Name: Zed, Master of Shadows Catalyst used: Black ornate box Lawful Neutral - Ionia Stats Strength: B Magical Energy: C Endurance: C Luck: A- Agility: A Noble Phantasm: C+ Class Abilities Magical Resistance: C Nullifies any magic that requires less than two verses. Cannot block large-scale magic such as great magic and ritual magic. Throwing (Shuriken): B The ability to fire a shuriken like a bullet. Mind's Eye (True): B Insight fostered by training. A "combat logic" that allows for calm analysis of the situation and the enemy's ability in spite of danger, and consideration of all possible actions in a particular situation. If there is even a 1% of success, this ability greatly improves it. Presence Concealment: A Hides one's presence. Suitable for spying. Once he melds into the shadows, it is almost impossible to find him. However, the rank drops when he doesn't use his shadows to hide. Living Shadow: A+ Creates a shadow illusion of the user. At this level, the shadow is able to perfectly imitate the user, and there is no penalty for its attacks. However, it is very difficult to destroy the shadows, even with light-based magic. Independent Action: B Ability that allows independent movement even after a Master's magical energy supply is cut off. With Rank B, it is possible for a servant to stay in this world for two days after losing its Master. Noble Phantasms Reaper of Shadows, Contempt of the Weak - Death Mark Rank: C+ Type: Anti-Personnel Noble Phantasm Range: 3-8 Maximum Target: One person A forbidden technique that sentences the enemy to death. A target's soul is marked for the duration, causing any damage it sustains to be mirrored instantly after its end. The initial activation also brings another Living Shadow into the world. It is impossible to evade this technique; rather than relying on LCK (luck), it is essential to have enough CON (endurance) to sustain the heavy damage. As an added effect, those that die under the influence of this mark will grant Assassin a portion of their STR (strength).

Rider - True Name: Syndra, The Dark Sovereign Catalyst used: Ghost-willow branch Chaotic Neutral - Ionia Stats Strength: E Magical Energy: A++ Endurance: D Luck: C Agility: D Noble Phantasm: EX Class Abilites Riding: C Ability to ride things. Most vehicles and animals can be handled with above average skill. However, cannot ride the likes of Phantasmal Species. Magical Resistance: D Nullifies single-action magic. Magic resistance equivalent to a warding amulet. Since she wears little to no protection, Rider instead relies on magical spells of her own to counter opposing magi. Territory Creation: A Creates an area that is advantageous to oneself as a magus. Enables the creation of a "Temple", superior to a "Workshop". High Speed Divine Language: B Allows the activation of even great magic in just a single action. In practice the skill works the same as Rank A, but since it is an innate talent and Rider doesn't truly understand it, it is reduced to Rank B. Magical Energy Burst (Sphere): A+ A variation of Magical Energy Burst. Concentrating massive amounts of magical energy, the very air becomes so saturated with magic that it materializes in the physical world with an explosion. As a result of using her feelings of betrayal and hurt to utilize this skill, the spheres are dark and filled with negative energy. Unleashed Power: A+ Total unrestrained power. Able to use all her magical talents, regardless of the fact that she was summoned as a Rider class servant. Also allows the manipulation of magical spheres for devastating attacks. Noble Phantasms Sovereign Dark Temple - Tower of Fae'lor Rank: EX Type: Fortress Noble Phantasm Range: 10-40 Maximum Target: 500 people The only surviving structure of Fae'lor, the temple where Rider spent most of her life. Due to the unique circumstance of her summoning, Rider materialized with her Noble Phantasm already activated. A tower that symbolizes her limitless power and her freedom over restraint. Rider commandeers the tower as a form of mobile fortress, suspended in the air with her own magical energy. The tower continuously draws energy from the area and even people around it, sustaining its existence and granting Rider a limitless well of mana. Its defensive capabilities are only at Rank C+, however.

If people on this board actually know what Fate is I will write out Saber Archer Lancer and Berserker.

16 Comments

Myren Quiddle1 votes

How is Syndra a Rider, and Mordekaiser a Caster? Epic idea though :D Will read it further later ;)

Soft Blankets2 votes

[{quoted}](name=Myren Quiddle,realm=EUW,application-id=A8FQeEA8,discussion-id=lEgc7sZ9,comment-id=0000,timestamp=2019-01-24T10:18:08.192+0000)

How is Syndra a Rider, and Mordekaiser a Caster? Epic idea though :D Will read it further later ;)

Thought it would be a fun spin on things. Syndra is a Rider because she "rides" the tower she's known to possess. Mordekaiser being a Caster makes sense to me, since even in game his kit is based around using magic (w, e, r). Besides, it's notable that in Fate most Casters have high Territory Creation or Item Creation skills. I would argue Mordekaiser has at least high Territory Creation.

Chembaron Yamada2 votes

When I read rider, I have the version from Fate/Stay Night in my head and the first champion coming to my mind for that would be Camille. :D

Soft Blankets1 votes

{quoted}

When I read rider, I have the version from Fate/Stay Night in my head and the first champion coming to my mind for that would be Camille. :D

I actually had a hard time thinking of a Rider, but since F/GO has shown just how abstract riders can be (read: Medb) I figured I might as well be creative. What would Camille ride, though? I was thinking Kled but I wanted to exclude yordles because they're kind of silly. Gankplank and MF could always ride their boats.

Myren Quiddle1 votes

{quoted}

I actually had a hard time thinking of a Rider, but since F/GO has shown just how abstract riders can be (read: Medb) I figured I might as well be creative. What would Camille ride, though? I was thinking Kled but I wanted to exclude yordles because they're kind of silly. Gankplank and MF could always ride their boats.

Camille doesn't ride, but neither does Medusa in Fate/Stay Night. Medusa and Camille are similar moving-wise

Chembaron Yamada1 votes

Exactly my thought process, because of Medusa I actually never considered that "has to ride something" is criteria here. I got the feeling that all that counts is "high mobility" to be considered as a rider, which fits Camille.

Soft Blankets2 votes

[{quoted}](name=Myren Quiddle,realm=EUW,application-id=A8FQeEA8,discussion-id=lEgc7sZ9,comment-id=00000000000000000000,timestamp=2019-01-24T20:43:52.471+0000)

Camille doesn't ride, but neither does Medusa in Fate/Stay Night. Medusa and Camille are similar moving-wise

That's wrong. Her noble phantasm (not displayed in the anime adaptations yet) is Bellerophon. She rides a Pegasus as a Rank A+ Anti-Army Noble Phantasm. The requirement is there.

Myren Quiddle1 votes

{quoted}

That's wrong. Her noble phantasm (not displayed in the anime adaptations yet) is Bellerophon. She rides a Pegasus as a Rank A+ Anti-Army Noble Phantasm. The requirement is there.

Yeah true, but basic fighting-wise, Camille would fit the theme. There's only indeed a Noble Phantasm to be thought of

Soft Blankets1 votes

I think so, and while it may be a stretch to say her legs are things she rides, maybe something can be thought of. On the other hand, since a common trend seems to be kings in their prime being summoned as Riders, maybe someone like Jarvan or Azir could also be rider class. It would make sense that rulers like that would ride horses or something like that. In fact, Azir would be a strong Servant all around, being able to be summoned as Lancer (his soldiers), Caster, Berserker (at the epitome of his arrogance), Assassin, even Archer.

Myren Quiddle1 votes

{quoted}

Thought it would be a fun spin on things. Syndra is a Rider because she "rides" the tower she's known to possess. Mordekaiser being a Caster makes sense to me, since even in game his kit is based around using magic (w, e, r). Besides, it's notable that in Fate most Casters have high Territory Creation or Item Creation skills. I would argue Mordekaiser has at least high Territory Creation.

All right, well explained, nice :)

Chembaron Yamada1 votes

I like the idea, let's see which we could fit in.

Berserker - Sion Shielder - Braum Lancer - Jarvin IV

Soft Blankets1 votes

Some more ideas: Berserker - Olaf Saber - Yasuo Lancer - Wukong Archer - Kindred Assassin - Jhin Saber - Irelia Rider - Hecarim

Myren Quiddle1 votes

{quoted}

Some more ideas: Berserker - Olaf Saber - Yasuo Lancer - Wukong Archer - Kindred Assassin - Jhin Saber - Irelia Rider - Hecarim

I don't agree with most of them but Assassin Jhin :O That's just epic! Greatly thought of, would be really epic if that were in Fate

ChaosReyn1 votes

Personally...

Berserker - Nautilus Assassin - Ekko Saber - Katarina Lancer - Pantheon Archer - TwistedFate Rider - Urgot Caster - Swain

Naut for Berserker for obvious reasons - guy was left for dead and drowned, but didn't die.

Ekko for assassin because if you don't take him out in one shot, he turns back time and counters everything you do, making him seem like he's just that good when in reality he cheats.

Kat for Saber (even though everyone's gonna scream "no she's assassin!") because she's renowned for her bladework so she can technically fit both.

Pantheon because he's one of the oldest non-reworked lancers in the game, and get's no actual respect in LoL...but everything in his kit would translate really well to Fate.

TF for Archer (No, he's caster!") because even though he's clearly adept at magic, his primary way of battle is still throwing cards at people, even if they're magicked ones, and his ult gives him OMNI VISION which translates to archer like no other.

Urgot for rider because...yes.

Swain for Caster because not only is he fused with a demon, he's fused with it because he outwitted the demon...something that's pretty much a classic caster niche.

Myren Quiddle1 votes

{quoted}

Personally...

Berserker - Nautilus Assassin - Ekko Saber - Katarina Lancer - Pantheon Archer - TwistedFate Rider - Urgot Caster - Swain

Naut for Berserker for obvious reasons - guy was left for dead and drowned, but didn't die.

Ekko for assassin because if you don't take him out in one shot, he turns back time and counters everything you do, making him seem like he's just that good when in reality he cheats.

Kat for Saber (even though everyone's gonna scream "no she's assassin!") because she's renowned for her bladework so she can technically fit both.

Pantheon because he's one of the oldest non-reworked lancers in the game, and get's no actual respect in LoL...but everything in his kit would translate really well to Fate.

TF for Archer (No, he's caster!") because even though he's clearly adept at magic, his primary way of battle is still throwing cards at people, even if they're magicked ones, and his ult gives him OMNI VISION which translates to archer like no other.

Urgot for rider because...yes.

Swain for Caster because not only is he fused with a demon, he's fused with it because he outwitted the demon...something that's pretty much a classic caster niche.

Really cool! I really like the Twisted Fate as Archer, well thought!

ChaosReyn1 votes

XinZhao frowns in light contempt of his king...as he knows he's still the better spear-in-ass man.

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