Udyr Update concept

Adriqnohee·9/11/2016, 6:56:31 AM·2 votes·339 views

Udyr is filled with rage, strenght, angry spirits and worse of all, self-control, which means he can focus all of that directly into your face, Udyr is a massive steam roller that doesn't have any plans of stopping anytime soon, so if you want to stand your ground you better be made of superman. To fit that fantasy Udyr's kit needs to do a few things, first of all it needs to be simple, because after all Udyr is a simple man if you piss him off, he will maul you, so he gotta be melee only, none of those crazy jumps or fancy missles, just an old fashioned punch to the face and claws (or the occasional burn) to the sides, he also needs to be feral, and when I see feral I don't mean hairy, I mean that the moment you see Udyr coming your way you only have one of two decisions to make, and that is you either fight him or you run away, you don't play around his range, you don't try to bait him into making a stupid mistake and you definitely don't kait him, you either straight up take your things and leave (and since you've already lost your balls you can ask your team to come take it back from him later on), or you headbutt his fist and hope for the best, he is not there to duel people or to protect his ADC, his job is to get whoever is closer to him, and fuck that person up, that means he needs raw damage, mobility and a mean face, he is also a lone wolf, while he can be useful in teamfights, its in the dark of the jungle when you're alone that you need to fear him, he is 5 different beast and 4 of them are very territorial, so his job is to make your jungle his jungle, Udyr is very effective at going in raw on your jungler, and making him ask for his mama, Udyr is the type of guy that teaches your jungler how to ward, and shows them how much countering said wards can fuck up someone's day.

(CDs, Mana costs and Udyr base stats remain the same).

(P) - Spirit animal

Udyr doesn't have an ultimate ability, instead, any ability can be learned from the start and each has 5 ranks. After learning an ability he also receives bonus effects that are active at all times and get stronger when their respective skill is leveled up, and when Udyr changes into a stance, all other stances CD changes to two seconds.

Tiger spirit: Consecutive attacks against the same opponent increases Udyr's attack speed by 2/4/5/8/9% for every stack (stack up to 6 times), changing targets resets it.

Turtle spirit: The turtle spirit is constantly watching over Udyr, increasing his armor and magic resist by 10/15/20/25/30.

Bear Spirit: Udyr receives 7/14/21/28/35% movespeed when running towards an enemy champion.

Phoenix Spirit: The phoenix healing properties increase any healing on Udyr by 5/10/15/30/40%.

(Q) - Tiger Stance

After activating this stance Udyr next basic attack deals 30/80/130/180/230 (+120/130/140/150/160% AD) as bonus physical damage over two seconds and will mark the opponent with mark of the tiger for six seconds, when attacking marked opponents Udyr deal 16/17/18/19/20%AD as bonus physical damage, gains 10/12/14/16/18% life steal and receives full stacks on his tiger spirit passive, if for the duration of the mark Udyr has only attacked the same target, he can recast the ability without any mana cost.

(W) - Turtle Stance

Udyr calls for the protection of the turtle spirits gaining a shield that protects him for 60/90/120/150/180 (+5% of his maximum health) for 3 seconds

(E) - Bear Stance

Going into Bear stance makes Udyr frenzied for 6 seconds, and when frenzied Udyr's Bear spirit passive is no longer limited by enemy champions, and if Udyr runs on a straight line for more than two seconds his speed buff is doubled, while in this state Udyr's basic attacks also stun the enemy hit for 1 second (it can only hit the same opponent once per stance change).

(R) - Phoenix Stance

When Udyr activates Phoenix stance While active Udyr heals 1.5/2/2.5/3/3.5% of his missing health every second when out of combat, deals 15/25/35/45/55 (+2% of his maximum health) as magic damage to every enemy surrounding him and his attacks burn the opponent reducing their magic resistance by 5/10/15/20/25%.

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