Consider this champion!!
I have been thinking about a new champion recently, I don't exactly have all of the details worked out, but I have some ideas for the spells, the armor, what lane this champ would play, and the build. To start off I am going to give just a general idea of the champion. I want it to be a female champion, and I want her to have a ton of armor and a really big weapon, like a hammer. I actually want her to be from a different land, but I don't know how possible that is. Because of the armor, she should be quite tanky and very strong against champions like
or
, I kind of want her to deal a lot of damage in a wide area, so
would probably be good for her. Now, on to the lanes of this champion and the summoner spells that would be good for her. I really want her to main top lane, but being in the jungle wouldn't be bad for her. If she plays the role of a jungle then I would recommend
and
or
and
for stronger ganks. If she were to assume the role of top lane then I would probably have her use
and
or
and
or
and
. Now for spells. Her passive would probably be something along the lines of deal an extra amount of damage to enemies below 35% health, but I haven't though all that much about the passives. Her first ability would be Earth Hammer, this would temporarily turn her hammer into a piece of rock. When using Earth Hammer, she will have about 10 seconds to use it before her hammer turns back to normal. When she does use it she slams her hammer down on to her foe stunning them, and knocking all enemy minions and champions (neutral monsters included) up into the air. Her second ability would be wind hammer (not the final name) this ability would temporarily turn the hammer into a ranged weapon and sort of like
ability where she makes her sword ranged she would attack from a distance. When she does attack it would create a sort slice of wind or something that slices through everything in its path until it hits the enemy. Her third ability would be something of a leap where she targets an certain area and she creates a ripple around her when she lands damaging and knocking all enemies near her in to the air. Her ultimate would be something like, she slams her hammer in to the ground and causes everything in a very wide area to be knocked up, when in the air she can reactivate her ultimate to make all enemies in the air collide together dealing a lot more damage and when they fall after that they will be stunned for a split second. Now for the build, as far as masteries and runes go, I would probably get anything that gives armor, health, and attack damage or magic damage (her ultimate and first ability would be magic damage her second and third ability would be attack damage). If she went tanky AP and top lane I would go for a build with something like this:
or
If she were to go tanky AD and top lane I would recommend something along the lines of this:
, you could also get
or
in there somewhere. If she were to jungle AD go:
or
(against heavy AD)
(against heavy AP)
and maybe
or
somewhere in there,
wouldn't be bad either. For AP Jungle:
or

. Feel free to comment anything that you think might make this champion better or more realistic. I would really appreciate your suggestions, I put a lot of work in to this, and just typing it up took about 45 minutes. Thanks for reading, it was quite a long post :D. Oh and
could def replace one of those items in AD top lane, probably not that great for jungle.