New Ultra Tank Champ idea
I have an idea about a new champion who would conquer the world while maintaining tankiness. A lot of stuff I'll leave up to everybody else, but i have the abilities set. His passive: Weapon of the Protector. The champion cannot build attack damage, and instead his basic attacks deal physical damage equal to his total armor and magic resist combined (it's still reduced by an enemy's armor). I can already imagine the trolls.His Q: Punishment. This ability does true damage to target champion and doesn't have any base damage. It relies on this rule: 10 true damage for each kill the enemy champion has, and 1 for each cs. An ability more effective late game. His W: Assistant Guard. Passively, whenever the champion is near the summon of this ability, he gains a teeny bit of armor and magic resist. As an active, it summons a little minion that shares his passive but only a fraction of his armor and magic resist (not counting armor and magic resist gained by this ability's passive). His E: Shielding Aura. Charges up and at the end of the charge, releases a shock wave that grants a shield to all ally champions within the radius. The ability can be recast early to grant a smaller shield.And his Ult: Guardian. Upon activation it grants him large armor and magic resist (which unfortunately doesn't count for your summon) for a duration of time. So what do you guys think?