Ranked ARAM (lets talk about it again)

Tom4Trump··7 votes·1,476 views
http://i.imgur.com/hsppLn2.png

Im sure Im not the first one to suggest this... I just want to know if there is some logical reasoning behind not adding ranked ARAM to the playable options.

We have ranked 3v3 on twisted treelines... it rarely gets the same esports coverage or major recognition as the 5v5 map, so I cant imagine that would be the justification behind not making ranked ARAM.

In fact... the way I see it... ranked ARAM would add a whole new perspective to the competitive scene. We all know there are countless high ELO players who are basically one trick ponies. They always role the same champ... same position... and if they dont get their role, they dodge (i myself fell victim to this when I climbed the ranks a couple seasons back). Sure its a testament to the mastery of a champion... but imagine the level of skill required to master ALL champions in ANY given team comp? ARAM ranked would insist that players have a minimum number of champions (maybe even all of them). This would ensure fair champion pools, and inadvertently reserve the availability of this game type to only those who have invested a great deal into this game already. The matchmaking alone because of this factor would help prevent smurfs or casual players from plaguing the system. Speaking as a community member and high ranking CSGO player, I can honestly say that this community could benefit from taking notes from how Valve responds to community ideas. ARAM itself, was the result of RIOT showing value in its community desires... Lets take it one step further!

Again, on a skill level, it would give valuable feedback on the level of skill an individual might have in terms of team fights utilizing any champion, in any given team comp. The best of the best players might even attest that ANY current champion can be successful in the right hands... now lets actually see it!

Ive been playing this game since the beta, and the thing I enjoy the most is the high level of team coordination in mass fights. I value quick games, with intense precision. ARAM speaks to me on a personal level. We have one of the largest communities in all of gaming. In the past, my forum posts have received honest and respectable responses from the RIOT team, and I can only hope that this idea is given very serious consideration... (if it hasnt already...which im sure it has...again... lol)

-Tom4Tom Taric FABULOUS

15 Comments

Yes Im Booosted2 votes

I like the idea but I dont think Solo ARAM can be a think since 80% of ARAM team mates are bots.

But 5v5, yes!! I this would be so much fun! I love ARAM since it doesnt give any player an advantage. Specially if 5 bans per team were a thing. It would make it so much fun!

Tom4Trump4 votes

thats why i brought up the minimum champion pool to ensure matchmaking integrity. its something other games have applied to ensure better placement. :) plus, regardless of whether its Solo ARAM or Solo summoner's rift... low elo will always have those "bots" :P its just something to be expected. But with ranked ARAM, it would insist on a higher level of team coordination with trades... team fights... deciding where to allocate the cs gold... etc etc. :) but yeah with bans and EVERYTHING that makes ranked play what it is today!

SOLOQSUPERHERO2 votes

Selfishly, I will say no thank you, because I like aram as a relaxing queue to have fun in and not care about, but I would totally play ranked aram.

I could see a heavy amount of frustration with it though if you get comps like all melee vs all poke.

Tom4Trump2 votes

thats why we have balancing items for countering just this! randuins omen, righteous glory... hell even talisman. pop that move speed and ALL IN. lets see that coordination. Ive played games where most people would assume our team comp would get stomped when you see who we are up against... and WIN... and ive played games where most people would think our team comp should DOMINATE... and lose. It comes down to how you play... what you build... and precise coordination.

Eevee In A Jar2 votes

If you can take Dynamic Queue seriously and accept it as rank, then ARAM should equally be considered seriously. I mean at this point it kinda shows they have no real intentions of balancing.

Tom4Trump2 votes

I agree. RIOT's reasoning behind so many of the champion changes and matchmaking changes are all linked to a desire to promote team coordination, and to get rid of passive play styles. They want aggressive, fast paced games with an emphasis on pvp. For these reasons alone Im surprised ranked ARAM isnt already a thing.

Statchecky2 votes

All Random All Mid, if its like this then I would entertain the idea. Random pick goes against what ranked play needs, consistency.

Minarde1 votes

A significant portion of the League playerbase is firmly convinced that ARAM is not and cannot be competitive. Generally, the claim is either that randomness has too much impact or that ARAM is so straight-forwardly simple as to require almost no skill. It's also incredibly difficult to consider ranked ARAM when Riot hasn't even implemented Champ Mastery for ARAM.

I don't agree with any of those reasons (See: competitive card games, the existence of MMR, and Mastery for RGM modes, respectively), but they're still major barriers to discussing the possibility of ranked ARAM.

Tom4Trump4 votes

Im glad you brought up competitive card games because I was going to mention how even hugely popular games like hearthstone rely heavily on luck and yet have a massive following. It should not be expected that ARAM ranked be taken as seriously as the normal 5v5 map type, but to deny the general interest of the community would be a shame. Flaws or no flaws, if it CAN be implemented and enjoyed by a large number of league players, then isnt that all that matters? I play video games more for the fun than the competition, and ARAM (imo) is more fun than any other game type because it insists on quick and aggressive playstyles.

and when we bring up the hyperbole that ARAM "require almost no skill"... to that I cant help but laugh, because having played more ARAM games in my 5 year than any other game type, I can confidently say that it DOES require a heavy amount of skill... just not in the same way that the normal 5v5 map demands. It insists that you be skilled with basically all champions and all team comps. Its skill emphasis is less on farming/objective control, and more on team fights and coordination. It is still a test of skill, with the added factor of RNG that allows for more exciting games.

If I were in RIOT's shoes, id at the very least make it an addition to the PBE and see how much feedback and recognition it gains. If it makes players happy, and adds variety then why not do it! Plus... it would expand the used champion pool to that of ALL of them... anyone who climbs the ranks in the 5v5 normal map know that with each new meta, the champion pool and banned champions shift to a small percentage. This takes away incentive to play or master certain champs that are not in the meta. From a financial standpoint... RIOT should see this idea as a way to create a desire to own ALL champions... maybe have a skin for EVERY champion... you get my point.

Lycanoon1 votes

Hexakill should be added to the Ranked line-up. 2 top 1 mid 2 bot 1 jg...or full on 2v2v2. Skill? Yup. Gotta plan accordingly...and manage to coordinate strikes, AND work very well with your team.

ARAM's boring already as it is...and all you need is Snowball and Flash. Tag, your it, rush in, poke, flash out. it wouldn't be fun at all and literally is biased on what champion you roll upon start. There would be a TON of dodges that almost 5% of the ELO's would be on low priority que or worse...sitting on 30 minute penalty timers.

Gotta remember, people prefer the current META of champs since they op'd af.

While the idea sounds decent...it won't happen. I'd rather see Hexakill make its return to the spotlight with Ranked. (WITHOUT using dynamic que ofc)

Tom4Trump2 votes

i can see the merit of hexakill ranked, the only issue between prioritizing ARAM ranked vs. hexakill ranked is simply that the differences between 6v6 on summoners rift and 5v5 on summoners rift is restricted to more aggressive team fights (which I can totally appreciate because its one of the positive factors for ARAM ranked). However, I cant see much difference in the INCENTIVE between the 6v6 and 5v5 on summoners rift. The purpose of ARAM ranked is it gives a totally different part of the league community a competitive option. ARAM games tend to be shorter in length, and for players such as myself, Im more willing to invest my time into potentially losing if I dont have to invest so much time into the game itself. On top of that, the RNG factor, requires a level of skill that dictates a player must be competent with ALL champions in ALL team comps. This is the BIGGEST differentiating factor that makes ARAM so appealing to me. I want to be able to show my ability to play all champions with great skill, instead of constantly relying on whatever the current meta dictates... and I want to face other players with that same kind of skill. I value VARIETY and fast paced games. I understand that this is simply a personal preference, but Id wager Im not the only one that would share in my sentiment.

Now when you say that ARAM is "boring"... thats strictly subjective and should be treated as such. I myself find the current 5v5 summoner's rift to be "boring" but I wouldnt deny its integrity and worth to the gaming community... though I cant relate, to think that my personal preference is the end all be all would be egotistical at best.... and when you mention your "strategy" of (ll you need is Snowball and Flash. Tag, your it, rush in, poke, flash out.) I can safely say you must not play too much ARAM... having dedicated an enormous chunk of my league history into ARAM, that strategy simply wont work against players who know what theyre doing :P but i digress

and yes... there would be a TON of dodges... so Id like to mention how adding competitive modes of ARAM would increase the integrity behind this issue. Im not sure how high into the current ranking system you have been able to climb, but the que times and dodge rates SKYROCKET the higher you get... SPECIFICALLY because of the "one-trick" pony factor as previously mentioned. ARAM would not only take that problem away, but would also create more incentive NOT to dodge (specifically in ranked ARAM) due to the fact that que dodging in competitive modes are far more punishing. as it stands now... you are totally correct. the dodge rate in ARAM is quite high because players dont necessarily get a champion they want... or even know! By adding the ranked system into ARAM, the dodge punishment would be higher (obviously) thus mitigating some (obviously not all) of the summoner dodges. In fact... Id say that in order to TRULY maintain the integrity of ARAM ranked... the dodge punishment should be SUBSTANTIAL. Id love to be a part of a community of elite ARAM professionals that take pride in their ability to masterfully play ANY and ALL champions. Its idealistic at best to say the least... but it would probably become the greatest competitive experience I could ever experience. (totally subjective obviously... but I can only hope Im not alone in this regard).

youre right... people prefer the current meta... because whether they WIN or LOSE dictates this. and it is for THIS reason I grow weary of the current ranking system. it creates selfish individuals whose sole goal is to WIN... not necessarily to have fun, experiment, or coordinate... but dodge and punish other players when they dont get the role or champion that they want. I sincerely believe this idea could potentially fix this problem!

Im loving the feedback so far and would love to hear what other people have to say! sorry for the wall of texts... but this really is an idea im very passionate about and can safely say that if it were to be implemented in the proper manner... Id be an ARAM competitive player for as long as RIOT keeps up those servers :)

-Tom4Tom Taric

Lycanoon1 votes

My vision went blurry reading all of that! [slayer-jinx-wink]

I agree with you for the most part...but then again...I'd love to see Hexakill get put into the Ranked Rotation. Reason being...is it utterly throws Dynamic Que out the window. If people want traditional, they need to poke and prod the "standard" 5v5. Solo Que gets their Solo Que back lol!

Tom4Trump1 votes

That reason alone, the need to cater to the league community that loved the solo que, is another reason why Id love to see ranked ARAM. but I can see it being fixed too with hexakill ;)

thanks for reading the wall!

Lycanoon1 votes

I mean, think about it. Instead of a 5 man team and dealing with pre-mades... 6 man group which could involve a 6 man pre-made. Dynamic Que isn't made for that, so it will HAVE to be friends vs randoms or all random people...of different ranks. Who knows.. I'm getting ahead of myself.... Ranked Hexakill could be in a whole different category of its own for all I care. I'm eagerly waiting for it to hit rotation again too...same with OFA.

Dr Joe Dispenza1 votes

I don't think enough people take ARAM seriously enough for Riot to want to make a ranked mode out of it. I think more people would be opposed to ranked ARAM than support it. It's too random- if you random a team comp that has a huge disadvantage against another one then it's not fun to play. Maybe APAM would work. There will be people who will reroll twice and still get a shitty champ- then they'll just AFK or dodge. There's just not enough control in the champ select for it to be viable.

You can have RNG, just not too much. It's kind of like playing War- you can't control it, so you won't take it seriously. Ranked is supposed to be taken seriously. Champ selection is 50% of the game.

Sometimes even if you have better players on your team, you still can't win with a shitty team comp.

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