Champion Unlock Tokens

tyroo··37 votes·2,708 views

Riot should implement champion unlock tokens. The struggle of getting champions that you want when you are a fresh account is so frustrating that I can guarantee some new players are turned off from the game because of this. I was thinking that you should get a token to unlock any champion in the store every 3 levels until you hit level 30 (Maybe even not allowing a purchase for a champion that costs 1350 IP or less so new players don't feel bad later on using their tokens on these). Doing this would ease the problems for a lot of new players and allow someone to develop a decent champ pool once they hit level 30. Not to mention that it would also allow for someone to get a few rune pages developed (or more champions) with the IP that they didn't have to spend on the expensive champions they liked/thought looked awesome because lets be honest here, the badass champs are usually expensive.

Update: I got my girlfriend to try out league and she didn't like starting from scratch because honestly its annoying to save up for any champ above 1350 when you start out. She has seen some Zed videos and thinks he has gotta be the first champ she gets (I advised her against it of course cause Zed and new players should never be put together but whatever the point of the game is for fun). I also told her she will need 15,375 IP for two basic rune pages so she isn't at an extreme disadvantage when she is level 30. After she heard that she didn't want to play anymore unless we were playing together (I'm not making her do it alone, I also made a new account so she isn't going to go through hell by herself, IKR I'm such a gentleman). After a few games and barely any IP gained this whole champ unlock token idea came to me. I think a good portion of new accounts are either players like my girlfriend, who has someone guiding her a little bit, or players like myself with knowledge about the game already. Basically the majority of new players have some idea of how the game works and what they want to do because League as a game is very popular. I just wanted to give a little more of my thoughts and some context for why I think this should be implemented. Also sorry for the way in which this whole thing is written/worded I am not the best at putting words together. Thanks for taking the time to read this and please add your own thoughts.

28 Comments

SzGamer22712 votes

[{quoted}](name=Mr Dank Kush,realm=NA,application-id=A8FQeEA8,discussion-id=jHrlfX37,comment-id=,timestamp=2017-01-14T14:28:41.580+0000)

...lets be honest here, the badass champs are usually expensive.

Warwick 450 IP for this http://cdn1.twinfinite.net/wp-content/uploads/2017/01/warwick.jpg

Danjeng6 votes

450 IP champions are actually better (badass, flashy, updated, whatever) than 1350, 3150, and 4800 ones, because they get reworked. When they do, they're on par with new releases.

A moment of silence for 1350 champions with their 2009 models, caveman level abilties, and gameplay depth of a brick.

50000000000000001 votes

List for reference A lot of 4800 ones are fine, imo. Ezreal is the oldest (released on 2010-03-16) of the 4800 IP champions, and he's pretty good.

Definitely agree with 1350 tier, though. Some are updated, but most are just old kits. There are pretty recent updates like Zilean, Veigar, Alistar, Fiddlesticks, Sion, and Taric, but like the other half of them are just meh.

EchoPenta1 votes

A moment of silence for 1350 champions with their 2009 models, caveman level abilties, and gameplay depth of a brick.

Brilliant, lmao

tyroo1 votes

That bioshock warwick isn't even live yet so you can't count him item 3070

Ibrahim Acises6 votes

Riot would never implement this. They would make less money from champion sales. Riot should make runes free, so new players dont have to grind for them.

rengar vore3 votes

they should make runes 10 - 100 ip each instead of 2k or sum shit

Magearna2 votes

1 game to buy a rune I agree with. Runes cost too much for no reason IMO

Danjeng1 votes

Agreed! I think it's better to start off learning 450 IP champions first. And unlocking an expensive champion should be an important event where you save up for it, and commit to maining it. If everybody could easily access whatever champions, there's going to be a lot of first-time Yasuo's in games, which you really don't want. Besides, there is already free champion rotation.

Runes, on the other hand, should definitely not cost that much. While most champions are balanced somewhat (price has nothing to do with the power of a champion, it's mainly a player's ability), runes give an inherent advantage. It really irritated me when I started off, that I didn't even have all my rune slots or even being able to buy T3 runes. If runes were free, it would make the game more enjoyable for everybody.

Aeszarck5 votes

Hextech Champion Shards are basically "Champion Unlock Tokens" with some luck involved. You can concentrate on saving for tier 3 Runes while getting Champion Shards to Enchant or Reroll.

Velzard of Koz1 votes

The only reliable way to get the shards is by buying Token. It costs 1700 IP. To accumulate enough Blue Essence you'd need approximately (speaking from experiments) 3 or 4 OTHER shards given you got the one you want and now just need to redeem it. That's around 5100 - 6800 IP. What are the odds this method will make it worth, lol? So that way the player better uses the IP to directly purchase what they want. And we are back at where we started.

And rerolling three of them isn't best alternative. You are more likely to have the one desired droped and have him cheap enough or have some remaining Essence so only three others are needed to be disenchanted than wasting the same amount of IP (or slightly less) for something absolutely random albeit permanent.

Aeszarck1 votes

{quoted}

The only reliable way to get the shards is by buying Token. It costs 1700 IP. To accumulate enough Blue Essence you'd need approximately (speaking from experiments) 3 or 4 OTHER shards given you got the one you want and now just need to redeem it. That's around 5100 - 6800 IP. What are the odds this method will make it worth, lol? So that way the player better uses the IP to directly purchase what they want. And we are back at where we started.

And rerolling three of them isn't best alternative. You are more likely to have the one desired droped and have him cheap enough or have some remaining Essence so only three others are needed to be disenchanted than wasting the same amount of IP (or slightly less) for something absolutely random albeit permanent.

I'm talking about the Hextech Loot gained through crafting an obtained Hextech Chest and a forged Hextech Key. I know you said "reliable," but the rate at which you get enough Champion Shards for a Champion versus the rate at which you get enough IP to get a Champion is pretty similar. By using the free Hextech Loot, players are able to save enough IP to get very many Tier Three Runes at level twenty. Rerolling can be a good idea if a player rerolls low-value Champion Shards.

Velzard of Koz1 votes

You do realise you get chests from champs you own :D Like If he has enough champs he plays well enough for S- with I am not sure he even needs this solution. I am pretty sure we are talking about very new acc.

50000000000000002 votes

tbh Chests aren't too hard to get. It takes a few games to get used to the champion, and then a few more to get lucky and get an S-. Maybe that's because as comparatively experienced player (only a few years, but still more than a couple months), I have more game knowledge. That definitely helps in getting good enough score for chests.

Aeszarck2 votes

{quoted}

You do realise you get chests from champs you own :D Like If he has enough champs he plays well enough for S- with I am not sure he even needs this solution. I am pretty sure we are talking about very new acc.

You got me, I forgot about that aspect. You're right, the new player will need to get a few Champions first. Getting the three free Champions (Tristana Alistar Garen ) gets the new player enough shards to get a Champion in an unlikely situation, but the player will most likely need to purchase a few Champions in order to start winning Champions through Hextech Crafting. The benefit of Hextech Crafting is that the player can continue to win Champions after he or she hits level thirty, but the problem is that the player will need to get a few Champions in order to start winning stuff from it, and the player would need to keep getting Champions in order to keep getting stuff from Hextech Crafting since the end of the season is a long way away. I guess it won't help brand new players much, but players who have progressed some it will benefit more.

Also, new players start with two Champion Shards, Ashe and Garen, and enough Champion Essence to craft them both. (They shouldn't craft Garen though, since they can get him for free.) That means that they can do a reroll with the first Champion Shard they get, or they can enchant it right away because they'll most likely have enough Champion Essence. http://boards.na.leagueoflegends.com/en/c/miscellaneous/ZGErnvY4-hextech-crafting-new-player-chests-to-replace-400-rp

Sckullzz2 votes

They actually already do... if you get three champ shards you can roll them into a permanent that you don't already role. Now you can't chose which champ you get, but it helps you get all champs unlocked faster.

SzGamer2271 votes

This is targeted at new players who need to experiment with champions they think they might want to play without having to grind IP on champions they don't like or (god forbid) use their refunds on purchases they made with IP because they bought a champion they don't want.

rengar vore2 votes

i feel bad for the people that refund 450 ip champ Amumu

420 grams2 votes

They already do through hextech and have promotions to get free stuff (the riot kayle + the champ, same with Tristana, same with garen, I think there's one for Alistair and twitch too)

Aeszarck2 votes

[{quoted}](name=420 grams,realm=NA,application-id=A8FQeEA8,discussion-id=jHrlfX37,comment-id=0005,timestamp=2017-01-14T21:06:42.129+0000)

They already do through hextech and have promotions to get free stuff (the riot kayle + the champ, same with Tristana, same with garen, I think there's one for Alistair and twitch too)

Twitch (and Warwick) are discontinued because Refer-A-Friend is done. There's also free Ryze.

tyroo1 votes

While that is all true, getting any champ that you want from hextech is just based on luck and to be honest some champions are just useless.

420 grams1 votes

[{quoted}](name=Mr Dank Kush,realm=NA,application-id=A8FQeEA8,discussion-id=jHrlfX37,comment-id=00050001,timestamp=2017-01-15T14:17:41.900+0000)

While that is all true, getting any champ that you want from hextech is just based on luck and to be honest some champions are just useless.

It's good for new players so they can unlock more champions faster. I've only ever used them for essence to get mastery 6, but I could've unlocked a lot of champions I haven't bought yet.

6Sfool1 votes

I think there should be a way for new players to try to find champions they like, but it should be tied to selecting a role. Riot could set up a tutorial on the basics of team comps as soon as smite is unlocked, with something to get them to understand the basics of each role, then give them like 3 tokens to be used for one champ in each role. Then maybe 2 or 3 more tokens unlocked later for people still not satisfied.

10 free champs sounds like a bit much. I didn't know 10 champs until well after level 30, but I only owned 2 champs before 30- and that's just not enough.

tyroo1 votes

Well to put it in perspective there are 134 champions in league atm with Camille. So while 10 sounds kind of a lot it really isn't all that much. Plus you need to own at least 16 champions to go into ranked. If you plan on having any viable rune pages that number is very hard to reach unless you buy all the 450 champions. Poppy and Ryze seem to be the only meta 450 champs atm. (This is just a personal opinion but right now I think the meta is extremely oppressive. To the point where if I don't pick meta champs and the enemy does it feels as if I am going to lose from the start. IDK the game just looks and feels really unhealthy right now).

Mistress Madoka1 votes

Fun Fact, buying 3 Champ Shards to reroll into a random new champ costs less IP than a 6300IP Champ.

So if you only have 6300IP champs left, (Or if you're like me and own All of the champions) This is a lot more efficient

(I have 3 champ shards at all times just so I can instant-unlock the next champ)

Laxfan521 votes

I think it could work but it would also be bad because of smurfs getting their main champ quickly and destroying new players

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