Rez, The Shadow Protectorate

BattleCatCringer·4/12/2019, 10:32:20 AM·2 votes·2,246 views

new champ idea let me know what you think.

PASSIVE Fallen ones: when Rez cast an ability he spawns fallen minions, when fallen attack they heal nearby ally for X)10% ap) when killed by enemies restores hp to the lowest hp ally near Rez . Q Attach: 15/14/13/12/11 seconds.Range(400) Rez slips under the shadows and encases an ally and attaches to them and 7/9/11/13/15% of the damage that champ takes is given to Rez Instead.Reacasting pushes enemies away from an attached champ spawning 2 Fallens for every enemy champion hit and then unattaches Instantly. Rez can Attach to an enemy champion and if another enemy champion is close by (range 200) health bars are binded and any damage the Main casted enemy take is given to the binded enemy for a reduced amount (3%/5%/7%/9%)

W Abduct: 25/18/15/12/10 seconds after a 2 second channel Rez swaps position with a champ and curses them.When cursed, an enemy takes 10%/11.5%/13%/14.5% 15% increased damage. If casted on an ally Rez gains 20% extra Armor and Magic Resist and fears nerby enemies for 1.5 seconds.

E Hardened Skin:40/35/30/25/ Rez encases himself in Hardened clay and receives 50% reduced movementspeed and takes 10% reduce damage unable to cast abilites.If he takes certain amount of damage the harden skin combust dealing 10% of Rez's missing Health and slows enemies around him by 15%

R Reanimation: after 1.5 seconds Rez turns into an allied champ and receives 50% of the allies max hp and gets all their abilites and deals increased damage. if he kills an enemy champion he restores 15% missing hp to the closest low hp ally. Duration of Transformation: 5/10/15 seconds

no visuals of abilties or model or lore mainly the kit for now updates will come.

2 Comments

Cind3rkick4/12/2019, 10:37:46 AM3 votes

Only thing i noticed from the passive: Imagine this...

40 mins in, both teams are fighting round baron.

Rez (with about 900 ap) casts q on a fallen wave bot. Lets say the wave was a big group of... 6 casters and a cannon that had recently been cleared by the enemy. Now you use q. You have 11 minions at the tower and the 6 caster minions will be healing the cannon minion for 500 or so health. The tower wont be able to even kill the cannon and you have an infinitely pushing wave.

The W: Swapping position is very powerful... Especially when Rez can then dash back to an ally. This used to be an ultimateability for old urgot. And that was only balanced because at the time, urgot was a ranged caster with no escapes. Also on an ally it would be the ultimate troll.

R could also be potentially broken.

Imagine having 2 ori ults or mf ults?

Dealing increased damage would make the champion insanely broken. Imagine having to fight 2 vaynes... With one dealing extra damage and healing the other.