Bramble - The Bad Seed

Éthreal·7/30/2019, 4:38:56 AM·1 votes·858 views
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THIS IS NOT MY ARTWORK

Hi guys! I made this champion a while back and honestly forgot about him. His name is Bramble - The Bad Seed; I wanted more humanoid creatures while being their entirely different thing. I feel as if League could expand upon the natural forces of the world instead of the political ones. Originally, Bramble was a utility mage, but a utility ADC sort of just felt better. So I changed him, just now. Originally he was supposed to be a Satyr, since League hasn't expanded upon their mythical creatures a whole lot. But as I type this and finalize the kit, it seems better off to say he is more insectoid or even just a forest inhabitant than a Satyr. Regardless! I picture him bug-like, but don't think Kha'zik. Think more of a sentient, cursed, tree-folk creature. One has very obviously made their imprint on the forest areas around them. I haven't thought much of Bramble's story line, but I will possibly do a narration depending on the feedback. Anyhow, plant ADC that uses a slingshot. Bramble specializes in ranged, utility attacks; Allowing the primordial world around him and his foes to rapidly exist. I pictured him with a large Venus (Runeterran) fly trap on his shoulder, maybe as armor, maybe as his organic form; But one that would respond to his commands and interact with enemy units. Lets get to the abilities:

Dark Lotus Passive: Every 10-5 (Scales on rank) minions that Bramble slays, that minion will leave behind a dark lotus flower. If enemy champions walk over these lotus flowers, they will become snared for .5 seconds, but then are marked with 'Thicket Fever'.

Champions marked with Thicket Fever cannot be marked again or snared for a short duration, but will not trigger lotus flowers while walking over them.

Thicket Fever - Bramble deals increased physical damage with affected targets, while restoring a small amount of health with each successful attack.

Podlings Q: Activate: (High mana cost, Very low cool down.) Bramble will shoot a podling towards a target location, exploding and dealing AOE physical damage to all enemy units hit. After the podling lands, it will begin to grow into a Wicker Bush. Wicker bushes at full growth will have a 2-hit health bar. Enemy units who walk through these bushes will take physical damage over time for their duration in the bushes.

Podlings will grow faster if there are targets marked with 'Thicket Fever' nearby.

Runeterran Fly Trap W: Passive: Every 4th basic attack, Bramble's fly trap will lunge out towards the next target and deal bonus physical max health damage.

Activate: Bramble's fly trap grows hungry, allowing it to latch onto the next enemy champion hit by Bramble's 4th basic attack. His fly trap will deal physical damage and an increasing slow on the enemy champion over four seconds.

If the enemy champion moves away from Bramble, the fly trap will release.

5% for each second the fly trap is latched onto its target.

Bloom E: Activate: Bramble forces himself into the ground beneath himself, rapidly. He will become stationary, yet untargetable. This will allow him to escape combat and avoid enemy abilities.

He may recast this ability to re-emerge early after a very short duration, or wait out its full duration.

Wicker's Will R: Activate: (Cost 15% Max Health) Dark thicket tendrils will rapidly emerge from Bramble, latching onto all nearby enemy champions for 5/6/7 seconds. These vines will deal physical damage over time to units who stay within range of Bramble, as well as transferring 5% of their healing into Bramble instead.

2 Comments

EveryGarenSkin7/30/2019, 3:54:19 PM2 votes

This is awesome. Very nice concept. I think there needs to be an additional way to apply Thicket Fever.