Trill - Champion Concept
Trill
Once a lowly peasant, curious to find the “ancient secrets” the Frostguard had to offer befriended Lissandra and became one of her most trusted commanders. Later, Trill discovered it was all lies. He exposed Lissandra, and the lies she molded the Freljord into thinking.
Role: Mid(Mage) Main Damage/Scaling:Ability Power
Abilities: Passive - Ice Bound - Trill freezes the ground around him in a short range over time, and spreads occasionally leaving the ground frozen for 7 seconds slowing and eventually freezing enemies over time. _ Ice is attracted to other ice. _ Q - Shatter - With a wave of his hand, Trill shatters all ice in a medium range around him, dealing 70/80/95/110/140(+80% AP) to all enemies affected by ice
_Includes frozen champions. _ W - Ice Gust - Trill calls a small gust of icy wind dealing 60/70/90/110/130(+50% AP) that freezes a medium area around his cursor.
E - Freeze - Trill calls icy winds onto a target enemy champion, after a 3 second delay, the target champion is frozen in ice and stunned for 1.5/1.5/2/2/2 seconds, and spreads ice around the frozen champion.
R - Call of the Northern Winds - Trill calls the icy Northern Winds onto a large target area dealing 100/120/150(+80% AP), and spreading ice onto the area and freezing all champions inside the area after a 1 second delay.
Feedback is appreciated.
, and his comes with a risk of a mage being very near another champion and he has no bush stealth. Also, his ult sounds a lot like Lissandra's ult as well, and all of the other abilities are almost the same in themselves. It is a good foundation, keep working on it.