Rayna - Champion Concept
Rayna Role: Jungle(Marksman) Main Damage/Scaling:Attack Damage
Abilities: Passive - Koro - Rayna’s wolf companion Koro follows her around the rift, hunting with Rayna for unsuspecting targets.
Koro is used in abilities in Rayna’s kit Control with left click, or abilities
Q - Rope Arrow - Rayna fires a rope arrow from her crossbow dealing 60/70/80/100/150(+30% AD) to a target location and slowing the target for two seconds. If Koro has damaged the target, snare instead of slow.
W - Nasty Bite - Rayna commands Koro to attack the target dealing 70/75/90/120/150(+45% AD). If Rayna has damaged the target, slow and poison the target for two seconds.
E - Vanish - Rayna vanishes into the shadows in a target bush, and Koro jumps out from another nearby bush, taking her place.
R - Arrow Storm/Hunting Grounds - Depending on if Rayna or Koro attacked the target champion last, Rayna will cast Arrow Storm, or Koro will cast Hunting Grounds.
Arrow Storm - Rayna charges her crossbow for one second, and releases rapid succession of 9/11/15 arrows towards the cursor each dealing 80/90/100(+20% AD) each, slowing for 2% each arrow hit(stackable).
Hunting Grounds - Koro howls to call to his wolf friends in the forest. For each bush in radius of the target enemy champion, 2/2/3 wolves leap at the target champion and deal 70/90/110(+35% AD) each, finishing of with Koro, who deals 100/100/150(+50% AD).
Notes: May need serious damage reduction Could make ability: Vanish go into a random bush or nearest bush instead