Tutor section in game select to reduce the amount of smurfs in lower elo's

texasone1··2 votes·714 views

I'm suggesting a tutor section to reduce the amount of smurf accounts going to lower elo to be able to play a game that doesn't take sometimes hours to queue. My thought is to make it where there is one tutor per team. Thus allowing lower elo to get a chance to see how someone did something or specific tips about the game. Yes the time for champ select would have to be longer but short enough to allow the tutor who has a badge showing in the champ select to give instruction and or ask if everyone understands the plans for that particular game.

The tutors would be given a badge once they have achieved at least a diamond tier with team work banners or other banners acquired by getting these honors. Thus allowing them to queue as a tutor. The fact that they are given a tutor badge allows them to earn either LP or extra IP for being a tutor per game. Say for instance 1 LP per game for a loss and 2 LP for a win or some sort of derivative of this. Or 1 LP per win and no LP for a loss. Thus making it where they can earn LP for being a team leader. Then allowing the ones being tutored to give a specific type of honor to their tutor for the quality of instruction that they gave during the game and before the game.

I feel this will eliminate the drive of players who do have smurf accounts to be in lower elo ranked games. In reference of having people gift them rp or some other form of compensation for carrying them out of their specific tier. Bronze, Silver, Gold. etc...

I feel that smurfing is a problem that needs to be addressed in a way that eliminates the need for smurfing. And I believe this type of solution will do this in a manner that will benefit the whole community of league of legends players. Correct me if I'm wrong on this but higher elo players learning how to manage a team in a manner that creates team work between them all is a good thing. I feel it is.

2 Comments

B0RNST4R1 votes

Its not a bad idea, they just really need to eliminate players who are AFK for more than like 50% of games or "troll accounts". I think they need to have harsher penalties that are factored by x of 4 players from a game said you were AFK / feeding / etc. I know they want to protect against inadvertent accusations, but thats where the 1 of 4, 3 of 4, or 4 of 4 players actually marked you AFK / feeding / etc.

texasone11 votes

{quoted}

Its not a bad idea, they just really need to eliminate players who are AFK for more than like 50% of games or "troll accounts". I think they need to have harsher penalties that are factored by x of 4 players from a game said you were AFK / feeding / etc. I know they want to protect against inadvertent accusations, but thats where the 1 of 4, 3 of 4, or 4 of 4 players actually marked you AFK / feeding / etc.

Though this doesn't regard the fact that some people may just be having a bad game. I've had games where the other side is too much for me. Its nothing against me but maybe their runes are better suited to kill me per my runes and masteries. Thus its not me feeding its the lack of any defense against what they are doing or have set on their rune pages or masteries.

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