Idea for an AP Bruiser Item

Lord Zeta 1313·6/6/2019, 7:15:32 PM·1 votes·879 views

Deathfire Grasp 60 AP 150 Health 30 AD Cost: 3000 gold Unique Passive: Darkness: after 4 seconds in combat with champions the Stats granted by this item Double. Active: After channeling for 2 seconds (Not interrupted by damage) Your Next auto Attack deal 7.5% of the targets maximium Health as magic damage and increases your Magic damage by 7.5% for 4 Seconds. These values are doubled if Darkness is active. You are revealed during the channel.

Why Did i make it deathfire Grasp? Because its too cool of an item to Leave in the grave

8 Comments

DerMangoJoghurt6/6/2019, 7:26:19 PM1 votes

How would you expect the active to be used? I can't really wrap my head around it. Also, you might want to change the passive to 4 seconds in champion combat. 60 AP and 30 AD just for farming seems a bit excessive.

LordGeovanni6/7/2019, 6:56:33 AM1 votes

make it a 2400 gold item No Increased stats and you cant increase champion damage. active: Channel for 3 seconds to do an extra 3.5% of enemies max health on next auto with a 28-16 second cooldown.

You guys keep trying to make ap bruiser items with the same amount of ap as straight mage items. it wont ever work without being broken. On top of ap bruisers not needing (it it just makes them burst assassins) because they are given alot more inherent saftey mechanics than ad bruisers on top of aoe waveclear

250 hp for 2600 gold item.

fatyboomboom6/7/2019, 8:50:00 AM1 votes

The effects are basically champ skills in of themselves aside from the fact that this would be completely abused by assassins, mages, and hybrid characters. These things aside it would be intended for an extremely niche role. I'm pretty sure the only true ap bruisers are mordekaiser, rumble, sylus, nunu, and singed maybe.

I think theres already a healthy selection of items available for these champs. You can already apply slows, burns, grievous wounds, and magic burst on next auto. Its already incredibly effective to use even one of these in any ap play style.