Possible Evelynn Change to Reward Players for Building Proactively
Hi all
Playing Evelynn lately I have noticed how weak she can feel when participating in large scale fights, and I've always loved how diverse Eve's builds can be so; why not more diversity. I concluded that it would be a good idea for Riot to add a 10% Bonus Health per target hit scaling to her ult shield.
I just feel like due to Eve struggling so much in large scale fights, rewarding players for beefing her up a bit later in the game would be a good idea. I suggest this mainly because she is not only in a poor position overall and has been for a long time; but because she also has barely any of the benefits of other poor team fighters. Namely, split-push potential, Zed, Shaco, and many other champions who struggle in fights have great split push potential. Eve on the other hand, often builds an awkward mix of AD and AP, meaning with the way damage to towers works, she is always dealing less that a full AD/AP champion. Her attack speed buff is also awkward as you need nearby minions to use it, something you often lack while pushing a tower as you just killed the wave 5s before reaching it.
Maybe even have her W apply 20% of her ult's shield on activation to take her out of the weird position where she technically has a reset mechanic; but it never seems to feel impactful when she gets a lot of resets in a row.
Though, admittedly a free shield with a reset attached to her W, no matter how small, could tip her into the "broken" catagory.
So, what does everyone think? Good idea? Pointless? Going to make her broken? Let me know how you feel about this idea.
Thank you
Caim
are really strong on her.