Urgot Rework

Quippy·8/27/2015, 9:57:38 PM·3 votes·1,254 views

So what do You guys think of turning Urgot into a juggernaut

My friend and i were talking and thought it would b really cool if they made it so Urgot could root himself (similar to the old Xerath ) and gain a regenerating shield while he is rooted. We also thought it would be cool to have his q have a reduced cooldown the closer the enemy unit is when it hits. We then thought it would also be cool if instead of it having a cooldown they make it a harpoon type attack where it has to return before it could be cast again. Then making it so that cooldown reduction increases the travel speed of the attack instead which would in turn reduce the cooldown.

What do you guys think of this.

6 Comments

SanctusMalleus8/27/2015, 10:09:35 PM1 votes

It sounds pretty cool. I like close range, rapid fire thing and I always liked old Xerath . My only question is what sort of ult would fit this. His Kits kind of all over the place, and it'd be nice to see it get more focused.

Quippy8/27/2015, 10:14:49 PM1 votes

I like how his ult works but i do think it needs a buff. I think that making it so that while they are suppressed he drains their health and then at the end of the ult they take damage equal to a percent of his max health would make it a lot better.

Silent Avenger8/29/2015, 5:35:30 AM1 votes

I kind of like the current Urgot , just because hes the only ADC I can manage anything with. This would bring up his popularity, however, it would make it him just a better champ (as long as his ult stays the same I love the idea).

Golden Warden8/30/2015, 4:50:15 AM1 votes

I think that adding a second root to him would make him suffer more honestly. Urgot is already a low mobility champion. Maybe instead of a rooting shield it could be similar to Karma where it adds a speed buff. The speed boost would allow for him to be a better ADC seeing as his biggest weakness in my opinion is his lack of range without his lockon. I do however agree that adding damage or a drain(but not both) to his ult would be pretty B.A.

Quippy8/30/2015, 9:37:56 PM1 votes

Adding a speed buff would be counter productive to making him a Juggernaut though Someone with high range and high damage as well as being really tanky he needs to be immobile. the second root would allow him to be really tanky without making him overpowered this urgot rework idea is meant to give him high damage and tankyness and range without making him op