Urgot Rework
So what do You guys think of turning
into a juggernaut
My friend and i were talking and thought it would b really cool if they made it so
could root himself (similar to the old
) and gain a regenerating shield while he is rooted. We also thought it would be cool to have his q have a reduced cooldown the closer the enemy unit is when it hits. We then thought it would also be cool if instead of it having a cooldown they make it a harpoon type attack where it has to return before it could be cast again. Then making it so that cooldown reduction increases the travel speed of the attack instead which would in turn reduce the cooldown.
What do you guys think of this.
where it adds a speed buff. The speed boost would allow for him to be a better ADC seeing as his biggest weakness in my opinion is his lack of range without his lockon. I do however agree that adding damage or a drain(but not both) to his ult would be pretty B.A.