A Malphite Rework Suggestion

Colton147·9/21/2018, 12:05:11 AM·1 votes·1,156 views

As the title says...

As Malphite is known to be an older champion, and is on the list for future reworks, here is a few suggestions.


Range: 200 (from 125)

Mana: 500 (from 282)

Health: 574

Movement: 345 (from 325)


Passive: Granite Shield

Malphite shields himself for 20/22/24% of his maximum health (Levels 1, 7, and 13) and gaining 20/25/30% bonus armor (Levels 1, 7, and 13), refreshing if he hasn't taken damage in the last 8/7/6 seconds (Levels 1, 7, and 13)

Q: Seismic Shards (600 Effect Radius) (10/9/8/7/6 second cooldown) (70 mana)

Malphite rolls out 6 rocks in a targeted direction, dealing 70/120/170/220/270 magic damage each (60% AP scaling) and slowing targets by 80% for 2.5 seconds

W: Brutal Strikes (225 Effect Radius) (16/15/14/13/12 second cooldown) (20 mana)

For the next 8 seconds, Malphite's basic attacks are empowered and splashing to nearby targets- dealing 40/50/60/70/80 bonus true damage (20% Armor scaling)

Malphite's basic attacks during Brutal Strikes reduces enemies attack speed by 60% for 3 seconds

Brutal Strikes reset Malphite's basic attack timer

E: Unstoppable Force (1250 Target Range) (300 Effect Radius) (24/23/22/21/20 second cooldown) (100 mana)

Malphite dashes unstoppably to the target location, and, upon impact, deals 130/160/190/220/260 magic damage (100% AP scaling) (100% Armor scaling) and knocking up targets for 1.6/1.7/1.8/1.9/2 seconds

R: Rock Solid (800 Target Range) (300 Effect Radius)

Malphite charges in an targeted direction, dealing 150/250/350 magic damage (100% AP scaling) and stunning enemies for 1.5/1.75/2 seconds that is in his way

2 Comments

David 7779/21/2018, 12:31:26 AM3 votes

You aren't changing the champ. You are reusing his basic kit as a whole. You just buffed him a hella lot to godlike levels. Are you even half serious?

FlameHalbrdOkido9/22/2018, 11:18:49 PM1 votes

maybe try to redesign him to filfull his theme as a walking mountain, that could help u focus