In regards to "Jeremy 'Gaming Curios'" most recent video

Ëllïött·5/12/2016, 10:40:25 PM·1 votes·503 views

"Champion" passive - "Champion" receives "Pet" during it's entire lifespan. All damage dealt to "Pet" is dealt to "Champion" as 110%/100%/100% True Damage. "Pet" is a long auto-attack range, and CTRL maneuvered Ally. "Pet" receives 75%/80%/95% of health, armor, magic resist, and attack speed (all bonus). "Pet's" auto attacks deal 5%/7%/10% of its OWN health as magic damage.

"Champion" Q "Focus" 10/6/4 second Cooldown: Cooldown is effected by bonus attack speed - "Pet" Moves to begin attacking the Champion, minion, or monster targeted.

"Champion" W "Kite" 20/17/16 second Cooldown: Cooldown is effected by movement speed - "Champion" receives a 85% slow while "Pet" receives a 50%/55%/70% movement speed boost

"Champion" E "Stun" 24/20/18 second Cooldown: Not affected by any CDR - "Champion" sends a projectile ,that passes through minions, that if landed will stun the target for 1 (+ 1% of bonus AD) seconds. When the projectile lands it sends a blast dealing 20/50/50 + (20%/20%/40% of bonus AD) in true damage to all surrounding targets.

"Champion" R "Swap" 45 second Cooldown at all ranks: Affected by basic CDR - "Champion" and "Pet" will swap places dealing 200/100/50 true damage to "Champion" (Passive is applied) This ability can be stacked up to 3 times.

I don't understand range units, so those aren't here, sorry. If someone would like to quote it and ad some that would be somewhat applicable that would be appreciated. Also any feedback would be appreciated!

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