Caype - The Raging Moth

Zaphrose·2/13/2019, 4:32:21 AM·2 votes·1,879 views

**Caype - The Raging Moth **

**Caype is a Champion that reigns supreme on the battle field with his moth like tendencies. ** Passive:

Eminent Instincts: Whenever an enemy is revealed, they recieve Caype's Light for 6 seconds**

**Caype's Light Tooltip - This enemy is subject to Caype's abilities. Also while they are lit by Caype's Light they can be seen in FOW. **

Caype moves faster towards this enemy as long as this light persist.

This skill will have a toolbar like Garen Kindred that will pulse when enemies are lit.

Q - Nimble Slice _Like Cassiopeia E. (3 Stocks) Cost 50 mana per use. _ Once activated, Caype's lets out linear ranged skillshot that pierces and damages all enemies. If the enemy has Caype's Light, his next auto attacks become ranged and repeats this skill gaining a bar up to 3 bars (Similar to Annie or Swain 's skill bars for their passive effects). Each stack grants extra 10% magic penetration as long as this skill hits a lighted enemy.

**W - Burning Saga ** Caype engulfs himself in flames dealing magic dmg per second to enemies he collides with and afterwards receives 1% of his max hp as damage for seconds.

A lighted enemy that is hit with this skill is scorched, and if damaged for 2 seconds will become brittle.

E: Sectoral Call

Passive: If a spore kills an enemy or has Spore's as most damage in death log, the spore evolves into the next level increasing magic damage over time and healing reduction. Each tier of spore increases its movement speed by 10% at a maximum of an additional 30%.

_Like Malzahar's E and Velkoz's Q _ combined. Active: Caype goes on all fours for 1 second and fires 2 spores within in a medium-sized-circle radius. These spores then hover towards (paced like Ekko E) at first in one direction for 6 seconds. When they are in contact while hovering over an enemy they split with a blast in cardinal directions and repeat this for an additional 2 seconds, -1 second each time an enemy is hit outside of the blast. The enemy receives magic damage over time and receives reduced healing by the spores only.

While Caype is colliding with the spore's his movement speed increases by 5/10/15/20/25% + an additional bonus movement speed based on the colour of the spore for one second (The spore is consumed on contact). Touching another spore will recharge this buff.

Spore Colour Scheme (Green Spore = 10% buff, Yellow Spore= 20% buff, Red Spore = 30% buff)

**R - Mothemerial Burial ** Range to activate is similar to Kalista E and Vladimir 's E Duration 4.5 Seconds.

Passive: If a nearby enemy champion dies with light on them, they emit spores in cardinal directions. Any nearby enemy champions' light duration is reset.

Active: Caype pulls the light out of all nearby enemies dealing increasing magic damage based on how long each individual enemy has been lit to each individual enemy. Caype also does bonus damage based on how much faster he is moving compared to his target.

For example: _Sion has 1s/10s left which would = ex. (9 x flat + magic damage + difference between target movement speed and Caype's movement speed) and Veigar has 5s/10s left = ex. (5 x flat + magic damage difference between target movement speed and Caype's movement speed). Sion magic damage separate from Veigar. Sion will take more damage than Veigar. _

8 Comments

ChaosReyn2/14/2019, 9:48:32 PM2 votes

Interaction with Jax and Xerath?

Jax fights with a lamp, and Xerath is a sentient bugzapper. :P

ChaosReyn2/14/2019, 10:05:55 PM2 votes

No active on the ultimate tells me you're not quite finished yet...so I'll be a bit more lenient on my usual criticisms. xD

A overall like the concept a lot. Personally, I think you'd be better scaling the movespeed on his E as maybe 10/12.5/15/17.5/20%, then taking that passive and applying it permanently, up to 20%. Meaning it can passively give you 20% if you're active enough in teamfights to get it stacked all the way, and then actively give you 20% more while you're running through your spores.

OoTriloDiveroO2/15/2019, 4:41:48 PM2 votes

L.A.M.P

ScruBard2/14/2019, 9:24:03 PM1 votes

I think this guy would be played more like a bruiser, cuz it seems he wants to 1v2,1v3 and so on a lot with all of his AoE abilities, he also has to do a lot of stuff that includes stacking or waiting in some sorts so I guess he couldn't rly burst someone too quickly. But a cool idea overall.