Champion Ideas
This is my first time posting onto the boards, so be gentle. I've been thinking a lot about champion concepts and archtypes, and the one thing I love in every game, besides healing... and damage.. and a bunch of other things, is DoTs. I don't know why, but just seeing the enemy's health whittle away to nothing is so satisfying. That's why I want to post about a champion who has 3 DoTs and a high damage nuke as an ultimate. I don't have much actually planned, just the ablilitis. That's where you guys come in. I also want this to somewhat be a community champion where he/she will evolve from the suggestions of you. So, here we go!
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Name:
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Health: 578.3
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Health Regen: 8.1
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Mana: 334
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Mana Regen: 5.5
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Attack: 50.41
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Attack Speed: 0.625
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Armor: 24.8
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Magic Resist: 30.5 (1 per level)
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Passive(Needs Name): Each ability gives him a different weapon Ability 1: Changes _____'s Hands into a laser, making him/her a long range attacker. The base damage is at it's weakest, but it also does a little magic damage on hit Ability 2: Changes _____'s hands into cannons, making him/her a mid range attacker. Normal base damage, but has a tiny burn effect that reduces healing on the target. Ability 3: Changes _____'s hands into drills, making him/her a melee attacker. The base damage is at it's highest and does the most auto-attack damage
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Ability 1(Needs Name): A lightning based attack that creates a storm that strikes foes in a aoe, shocking them and reducing their movement speed. It also applies an electric based damage over time effect which hurts the enemy for (Number here)/AP for 1/2/3/4 seconds. -
Ability 2(Needs Name): A Fire based attack that shoots out a large magma ball that burns the first target hit and knocks them back a little(Or it could push him/her back a distance). The target hit burns for (Number)/AP for 1/2/3/4 seconds. -
{{summoner:17}} Ability 3(Needs Name): A earth based ability that makes the ground crack and crumble in a cone shape aoe, forcing up spikes and throwing the enemy off balance. This applies bleeding effect on the target which deals (Number)/AP damage for 1/2/3/4 seconds.
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Ultimate(Needs Name): An high damage nuke that scales off of the DoTs that are on the target. If no DoT's are on the target, then this damage does a flat amount [(Enter small number here)/AP] of damage. It also refreshes any Dots on the target. -
Lore (Dunno Yet):