Beitre, the Master of Monsters
Lore: Beitre became fond of animals a long time ago, embracing them. He spent his early years playing with small animals and gradually began to become familiar with larger ones. In his teenage years he was famous for taming the most wild beasts, and he was commonly hired for his services. Many beastmasters sought lessons from him, but he was considered to be much more skilled. He offers his skills only to those extremely worthy, and even those beastmasters could not learn his achieve his level of skill.
Beitre has tamed ravenous monsters.Many seek to assasinate him for reasons unknown. The monsters he tames now follow him into battle, making him an unstoppable force. He has joined the league of legends to hone his skills in battle and with the beasts.
"We are wild. So are animals. But when we tame each other, we're unstoppable." - Beitre
Abilities: Beitre is melee. All his summons continue to survive after Beitre's death.
Passive: Beastmaster: Each summon grants Beitre +10 AD, +5 movement speed, 50 units on his basic attacks' range. Beitre doesn't use mana, instead he uses Tame. He can have up to 5 + (1 x lvl) Tame,up to 23, and gains one every 15 seconds, or upon killing a unit.
Q: Summon: Golem: Summons a Golem With 250/300/350/400/450 + 60% of your bonus health as HP. Has 25/30/35/40/45 AD, 0.70 attack speed, 325 movement speed, 45/50/55/60/70 armor, 45/50/55/60/70 magic resist, melee attack. Can be controlled by pressing Q again and using the right mouse button. Lasts for 20 seconds. Cooldown: 22/21/20/19/18 seconds after Golem dies. Tame cost: 3/4/5/6/7 Tame.
W: Summon: Serpent: Summons a Serpent with 100/125/150/175/200 HP, 1.0 attack speed, 30/30/30/30/35 armor, 30/30/30/30/35 magic resist, 425 movement speed, and a melee-ranged attack like Thresh's. Its basic attacks deal 15/25/35/45/60 + 10% AD + 10% AP poison [magic] damage over 3 seconds.Can be controlled by pressing W again and using the right mouse button. Lasts for 20 seconds. Cooldown: 20/19.25/18.5/18/17 seconds after it dies. Tame cost: 3/4/5/6/7 Tame.
E: Summon: Phoenix: Summons a Phoenix with 200/225/250/275/300 + 30% of your bonus health as HP, 1.25 attack speed, 35/40/40/45/50 armor, 30/35/35/40/40 magic resist, 375 movement speed, and a ranged attack. Has 20/25/35/45/50 attack damage. When it dies, it explodes in fire, dealing 75/100/125/150/200 physical damage and being reborn with 10 + current Tame % health. Obviously can't be reborn multiple times. Can be controlled by pressing E again and using the right mouse button. Lasts for 20 seconds. Cooldown: 24/23/22/21/20 seconds after it dies. Tame cost: 3/4/5/6/7 Tame
R: Summon: Dragon: Summons a Dragon with 350/500/650 + 35% of your bonus health as HP, 1.25 attack speed, 100/125/150 AD, 375/385/400 movement speed, 45/60/75 armor, 45/60/75 magic resist, and a ranged attack. You can cast it on yourself to ride the Dragon, causing your basic attacks to be ranged (plus the passive bonus) you to gain 25 movement speed, and allowing you to move through units (or over them, from the visual). Also, when you ride it, the damage you take is split in half, 50% dealt to you and 50% dealt to the Dragon. If you die while on the Dragon, it plummets to the ground and dies while dealing 75/100/125 area physical damage. If the Dragon dies, you plummet to the ground, and when you hit the ground you take 75/100/125 true damage and are rooted in place for 1 second. Lasts for 30 seconds. Cooldown: 93/82/71 seconds after it dies. Tame cost: 10/15/20 Tame.
Look, I know you guys are like " WTF NO BARON NASHOR?!?!?!?!?!?!?!?!?!?!!", but i really didn't [need to even] consider it because c'mon.