RNGesus, the marksman mage support

RNJefe·4/20/2015, 7:10:56 PM·1 votes·546 views

RNGesus, the marksman Mage support (It's a joke don't take it too seriously)

0 AD +0 per lvl 35AP +3 per lvl AS: .065 +3 per lvl MS: 335 HP: 550 +85 per lvl Mana: 320 +45 per lvl Armor: 21 +3.5 per lvl MR: 30 HP regen: 5.5 +.6 per level MP regen: 6 +.8 per lvl

Range: 550

Passive: RNGesus deals magic damage with his basic attack based only on his Ability Power and has a passive 30% crit chance.

Q: RNGesus destroys target friendly or enemy minion causing it to throw 3 shards out dealing 50, 65, 80, 95, 110 magic damage (+0.75 AP) to 3 random enemy units prioritizing champs. Can crit. Range 575. 60 mana. Cooldown 20 seconds.

W: RNGesus places an immobile minion down that increases allied units crit chance by 5, 7.5, 10, 12.5, 15% and move speed by 15% around it. Can be targeted by Q. Range 500. Duration 15 seconds. Cooldown 12, 11, 10, 9, 8. (30 mana)

E: Increases RNGesus's attack speed by 10, 20, 30, 40, 50% and adds a 30% slow to his attacks. Duration 4 seconds. Cooldown 10 seconds. Mana: 50, 60, 70, 80, 90

R: RNGesus charges his next attack having a 100% chance to crit and knocking the enemy unit in the air for 1.5 seconds. 100/90/80 mana. Cooldown 100/80/60 seconds.

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