Change skin even ingame

SparkSummary··1 votes·2,803 views

Can you make some feature pack that allow me to switch skin during a battle? Like I begin the match with Yasuo and default skin, then after I buy first legendary item, I can switch to Wild West Yasuo, finally evolve to Project Yasuo.

11 Comments

SexyBabyJesusZ1 votes

that sounds stupid

SparkSummary1 votes

Why? So you have a lot of clothes but in performance you used only one costume? Have you ever come to a live show of idol singer? Yes I am stupid but you are really boring in my first look.

Shadòw1 votes

the skin is loaded in loading screen, so pretty unlikely to happen.

also for clarity reasons this won't be brought into the game.

Masked Lunatic1 votes

And fyi that is what ultimate skins are for (skins which change form during the game - the main point in the creation of these skins).

SparkSummary1 votes

I don't need the ultimate skin. I like switching between those skin even the ultimate skin. Is it clear enough?

Masked Lunatic1 votes

{quoted}

I don't need the ultimate skin. I like switching between those skin even the ultimate skin. Is it clear enough?

Okay that wasn't the point i was making.

They make skins and assign the price to them based on features they have. As such if they implement an in game skin switching feature it will devalue the ultimate skins, both to riot and the consumer. This also means that it is a feature that would result in a waste of time (development and implementation time) while invalidating the most exciting line of skins they create.

I did not aim to tell you to get an ultimate skin to replace what you expressed. I was telling you that what you wanted was already available in a form (not the way you wanted) and as such the niche is already filled.

I believe you were the one misunderstanding not I. I was aware of what you wanted and why you wanted it but logically this will almost never occur.

SparkSummary1 votes

So do I. I don't mean implement its as a feature. I meant implement it as a buy-able pack. So it worth to implement. Just that the price would be preciously high. The current form all have the same topic, like even Lux Elementalist, all have the same pattern. And you are so nearsighted to think that the limit of the word "ultimate".

Masked Lunatic2 votes

For clarity's sake :Saying "implementing as a feature" is the exact same (for my point) as saying implement it as a pack -as the point argued is not the fact they cant make money on it (buying two skins = more money for the skin switching side) but that it would invalidate the niche of ultimate skins.

Okay once again... I reiterate that the changing form aspect of a skin is specifically associated with ultimate skins, anything else (sona's music etc) is an addition. Do you seriously think I am the nearsighted one when I'm literally using something Riot has stated before in order to make a point.

If i were to explain everything in full detail I'd be here all day. Probably more so because you don't seem to understand how product niches work. You can think and propose an idea (this idea has been voiced several times before - I've seen them and the arguments for and against it) however when someone says it is not viable and gives a valid reason for this then instead of trying to beguile that person you could actually make meaningful counterpoints.

Now For your other point that you made in the other post:

Riot or any other company do not 'need' to make fail-safes for user error / user issues like lag etc (they of course do this anyways which is appreciable). For example GUMI - does not refund / replace something lost due to a user being silly.

Now when thinking of the skin switcher feature what are the inputs and outputs?:

The main input is time, money and resources. The main output is that people can switch skins mid game (possibly monetary returns based on skins or the feature itself).

This results in the question is it worth making this feature? option 1 means making this feature available to everyone because it would be used as a failsafe for people who couldnt pick a skin, due to lag etc. option 2 would mean people would have to buy this feature: this means riot gets monetary return on this feature but the community has to pay for the failsafe method (possibly becoming something the community becomes irritable about).

In likelihood the making of this feature is far too likely to incur more detriments that positives (both gameplay-wise and community-wise).

Also the making of this feature will pull resources from projects which actively advance the game: aka new champs, champ reworks, skins, balancing, bug fixing etc. All of which actually incite people to play more and spend more with little outcry from the community - though outcry is inevitable with the number of people playing.

So in short the feature you are proposing is nonviable in its current state (primarily because of the way the client functions).

And btw in your OP you stated specifically "evolve" between skins.

SparkSummary1 votes

Of course, I don't mean it to be made right now. The game is just a product and just more feature are always needs considering. You said there are ultimate skin. I said it not yet the ultimate skin. Some features are impossible before it really appeared. When you play Dota on Warcraft, did you think that there will be the MOBA genre like now? When you used wired phone, did you think that there will be cell phone and now smart phone with its own os? The early games have only main character. Then later games have different character and different class. Then now this game have fixed outlook for each minigame as a match. Some online game have already allow main character to be switch class, outlook in game. And about implement it, it not the loading time for server. All resources will be at the client. The server only check the ways it interact with other clients, I mean other player and their champion and skin. You thought it will consumed the human resources from all the current progresses like new champ, balancing? A company without Reasearch and Delopement for new features for its product is a boring company. But I agree with you that there are some feature that are more necessary right now, like watching replay or new playmap as Dark Star map. Now about us - the player, is it cooler to be have different outlook during a match? What if you have a champion that you bought full skin, but each times you played, you can only appeared in one outlook. Don't says that if there is really a feature like this in game, you will not using it or hunt for it throgh hextech or gift [slayer-jinx-wink]

CobaltTheMadMage1 votes

You know that long loading time it takes for a game to start? Part of that time is loading the assets for your champion. Last I checked, different skins on the same champion are technically treated as different champions as far as data management and loading goes. Loading a new skin would probably not be the easy hot-swap you seem to expect it to be, and if the loading time for a skin is longer than your respawn time you're gonna have a bad time.

SparkSummary1 votes

But with current net speed that only the problem of the server. I want this features because I sometime picks all the one I want, champion, rune page, master skill, but the one I want to show off is the skin I forgot to choose. Then during loading screen, I discover that I forgot to choose skin.[zombie-brand-facepalm] . So the skin switcher should be ideally switchable during gameplay. It is just technically too hard now.

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