A Champion with a mix up of other champions?
You know how most champions just have one auto with different animations? Well i would like a champion that every time they auto an enemy it would have multiple animations and keep attacking but doing the same amount of damage. So maybe a champion that relies heavily on attack speed to get more attacks off and does more damage per auto? So kinda like
and Fervor of Battle but a bonus damage stack of 5 instead of 8. Theres not much suppresses in the game so maybe the ultimate could be a suppress and be like
Infinite Duress. As for the passive i think it would be like that every auto attack has an aoe in a cone for good waveclear. For the Q i think it should be like
Q and
Passive but instead of a silence they would be slowed and have reduced armour. Every champions W is rather for utility, shields or just damage with some crowd control but i think for this W it would be like
CounterStrike were he can dodge attacks and stunning an area around you after a short amount of time but it would also knock them back like
Condemn. For the E i think it should be a Damage enhancement like
Blade of the Exile but only for 3 attacks after the 3 attacks the enemy will get Stabbed dealing damage based on the target's missing health like
Frenzy. I would like a champion like this but maybe a few nerfs on damage scaling as for what kind of champion it would be i think it should be an AD Critical Strike chance CDR Tank. For the build i think it the starting items would be
and a
or a
and a
. As for the main build i think
for essential on the offensive it would be
for the defensive i think
. The champion would fit in the jungle and top lane. Thank you for reading and maybe you could help me to have this champion concept to be a thing in the future.